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LumonMDR/README.md
Andrew Chilicki 414bba4c6a Update README.md
2025-02-11 18:07:44 -05:00

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Introduction

The goal of this project was to create a working miniature desktop display inspired by the 'Macrodata Refinement' computers featured in Apple TV's Severance. This build consists of two core elements: the software and the physical enclosure, both outlined below.

Feel free to email comments, suggestions, or inquiries directly to andrewchilx@gmail.com.



I. The Software

Objectives

  • Generate a randomized number grid with grouped 'bad numbers'.
  • Animate and style the interface to match the aesthetics of the show.

a. The Number Grid

generation

GENERATE

  • A N×N grid is created.
  • Each cell is filled with a random integer between 0-9.

MAP

  • A Perlin noise map assigns smooth gradient values to the grid.
  • This ensures numbers are naturally grouped rather than randomly scattered.

THRESHOLD

  • Each cell's value is compared to a set threshold.
  • Values above the threshold are marked as 'bad'/'scary' numbers.

GROUP

  • 'Bad' numbers are grouped based on proximity to one another.
  • At random intervals, a group visible in the viewport will be activated:
    • If hovered over, they become 'super active', extending their active time and appearing agitated.
    • If clicked, the group is 'refined', animating into a pre-determined bin and resetting as no longer 'bad'.

b. The Interface

       

  • A moving Perlin noise map offsets each number (vertically or horizontally).
  • Activated bad groups expand / contract / jitter.
  • Numbers scale based on cursor position.
  • Refined groups animate into bins, with a percent bar keeping track of your progress.

Additional Features:

  • The application is cross-compatible, allowing compilation for both Linux and Raspberry Pi (ARM).
  • A debug mode reveals various settings (which can be saved / loaded from disk as JSON).
  • An 'idle' mode can be enabled to display the Lumon logo screensaver.
  • The number grid animates on-screen when going from idle mode.
  • The user can navigate the full grid using arrow and zoom keys.


II. The Housing

Objectives

  • Reconstruct the computer housing from the show as a printable 3D model.
  • Design the interior to support a RaspberryPi + screen