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Andrew Chilicki
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# Introduction
The goal of this project was to create a working miniature desktop display inspired by the 'Macrodata Refinement' computers featured in Apple TV's *Severance*. This build consists of two core elements: the software and the physical enclosure, both outlined below.
The goal of this project was to create a working miniature desktop display inspired by the 'Macrodata Refinement' computers featured in Apple TV's *Severance*. This build consists of two key aspects: the **software** and the **hardware design**, both outlined below.
Feel free to email comments, suggestions, or inquiries directly to andrewchilx@gmail.com.
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> **GROUP**
- 'Bad' numbers are grouped based on proximity to one another.
- At random intervals, a group visible in the viewport will be activated:
- If hovered over, they become **'super active'**, extending their active time and appearing agitated.
- If hovered over, they become 'super active', extending their active time and appearing agitated.
- If clicked, the group is **'refined'**, animating into a pre-determined bin and resetting as no longer 'bad'.
## b. The Interface
<p align="center">
<img src="https://github.com/user-attachments/assets/14310434-81b7-4f62-8833-948708edee78" width="30%">&nbsp;&nbsp;&nbsp;
<img src="https://github.com/user-attachments/assets/6e2145ac-08f5-44f9-bdad-ebf272cbc0ce" width="30%">&nbsp;&nbsp;&nbsp;
<img src="https://github.com/user-attachments/assets/14310434-81b7-4f62-8833-948708edee78" width="30%">&nbsp;
<img src="https://github.com/user-attachments/assets/6e2145ac-08f5-44f9-bdad-ebf272cbc0ce" width="30%">&nbsp;
<img src="https://github.com/user-attachments/assets/5d105682-2eb9-4c84-9806-cfafa7e4dd91" width="30%">
</p>
- A moving Perlin noise map offsets each number (vertically or horizontally).
- Activated bad groups expand / contract / jitter.
- Numbers scale based on cursor position.
- Numbers scale-up based on cursor position.
- Refined groups animate into bins, with a percent bar keeping track of your progress.
#### Additional Features:
- The application is cross-compatible, allowing compilation for both Linux and Raspberry Pi (ARM).
- A debug mode reveals various settings (which can be saved / loaded from disk as JSON).
- An 'idle' mode can be enabled to display the Lumon logo screensaver.
- The number grid animates on-screen when going from idle mode.
- A *'debug mode'* reveals various settings (which can be saved / loaded from disk as JSON).
- An *'idle mode'* can be enabled to display the Lumon logo screensaver.
- The user can navigate the full grid using arrow and zoom keys.
---
---
# II. The Housing
# II. Hardware Design
#### Objectives
- Reconstruct the computer housing from the show as a printable 3D model.
- Design the interior to support a RaspberryPi + screen
- Design the interior to support a RaspberryPi and LCD screen
## Final Design
- The computers outer shell was modeled in Blender from the ground up, closely following reference images from the show to capture the original look.
- The design was then optimized for 3D printing.
- The structure was made modular, allowing for easy assembly and disassembly.
- Each part includes a flat printing surface, enabling clean prints without the need for supports.
- Precise tolerances were incorporated to ensure a snug fit for all components.
- Finally, the interior was equipped with an adjustable Raspberry Pi mount.
- The mounting bracket can move both laterally and forward, allowing for fine-tuned alignment of the LCD screen with the front panel.
## Final Product