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			1549 lines
		
	
	
		
			52 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
|   | //     Underscore.js 1.8.3 | |||
|  | //     http://underscorejs.org | |||
|  | //     (c) 2009-2015 Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors | |||
|  | //     Underscore may be freely distributed under the MIT license. | |||
|  | 
 | |||
|  | (function() { | |||
|  | 
 | |||
|  |   // Baseline setup | |||
|  |   // -------------- | |||
|  | 
 | |||
|  |   // Establish the root object, `window` in the browser, or `exports` on the server. | |||
|  |   var root = this; | |||
|  | 
 | |||
|  |   // Save the previous value of the `_` variable. | |||
|  |   var previousUnderscore = root._; | |||
|  | 
 | |||
|  |   // Save bytes in the minified (but not gzipped) version: | |||
|  |   var ArrayProto = Array.prototype, ObjProto = Object.prototype, FuncProto = Function.prototype; | |||
|  | 
 | |||
|  |   // Create quick reference variables for speed access to core prototypes. | |||
|  |   var | |||
|  |     push             = ArrayProto.push, | |||
|  |     slice            = ArrayProto.slice, | |||
|  |     toString         = ObjProto.toString, | |||
|  |     hasOwnProperty   = ObjProto.hasOwnProperty; | |||
|  | 
 | |||
|  |   // All **ECMAScript 5** native function implementations that we hope to use | |||
|  |   // are declared here. | |||
|  |   var | |||
|  |     nativeIsArray      = Array.isArray, | |||
|  |     nativeKeys         = Object.keys, | |||
|  |     nativeBind         = FuncProto.bind, | |||
|  |     nativeCreate       = Object.create; | |||
|  | 
 | |||
|  |   // Naked function reference for surrogate-prototype-swapping. | |||
|  |   var Ctor = function(){}; | |||
|  | 
 | |||
|  |   // Create a safe reference to the Underscore object for use below. | |||
|  |   var _ = function(obj) { | |||
|  |     if (obj instanceof _) return obj; | |||
|  |     if (!(this instanceof _)) return new _(obj); | |||
|  |     this._wrapped = obj; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Export the Underscore object for **Node.js**, with | |||
|  |   // backwards-compatibility for the old `require()` API. If we're in | |||
|  |   // the browser, add `_` as a global object. | |||
|  |   if (typeof exports !== 'undefined') { | |||
|  |     if (typeof module !== 'undefined' && module.exports) { | |||
|  |       exports = module.exports = _; | |||
|  |     } | |||
|  |     exports._ = _; | |||
|  |   } else { | |||
|  |     root._ = _; | |||
|  |   } | |||
|  | 
 | |||
|  |   // Current version. | |||
|  |   _.VERSION = '1.8.3'; | |||
|  | 
 | |||
|  |   // Internal function that returns an efficient (for current engines) version | |||
|  |   // of the passed-in callback, to be repeatedly applied in other Underscore | |||
|  |   // functions. | |||
|  |   var optimizeCb = function(func, context, argCount) { | |||
|  |     if (context === void 0) return func; | |||
|  |     switch (argCount == null ? 3 : argCount) { | |||
|  |       case 1: return function(value) { | |||
|  |         return func.call(context, value); | |||
|  |       }; | |||
|  |       case 2: return function(value, other) { | |||
|  |         return func.call(context, value, other); | |||
|  |       }; | |||
|  |       case 3: return function(value, index, collection) { | |||
|  |         return func.call(context, value, index, collection); | |||
|  |       }; | |||
|  |       case 4: return function(accumulator, value, index, collection) { | |||
|  |         return func.call(context, accumulator, value, index, collection); | |||
|  |       }; | |||
|  |     } | |||
|  |     return function() { | |||
|  |       return func.apply(context, arguments); | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // A mostly-internal function to generate callbacks that can be applied | |||
|  |   // to each element in a collection, returning the desired result — either | |||
|  |   // identity, an arbitrary callback, a property matcher, or a property accessor. | |||
|  |   var cb = function(value, context, argCount) { | |||
|  |     if (value == null) return _.identity; | |||
|  |     if (_.isFunction(value)) return optimizeCb(value, context, argCount); | |||
|  |     if (_.isObject(value)) return _.matcher(value); | |||
|  |     return _.property(value); | |||
|  |   }; | |||
|  |   _.iteratee = function(value, context) { | |||
|  |     return cb(value, context, Infinity); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // An internal function for creating assigner functions. | |||
|  |   var createAssigner = function(keysFunc, undefinedOnly) { | |||
|  |     return function(obj) { | |||
|  |       var length = arguments.length; | |||
|  |       if (length < 2 || obj == null) return obj; | |||
|  |       for (var index = 1; index < length; index++) { | |||
|  |         var source = arguments[index], | |||
|  |             keys = keysFunc(source), | |||
|  |             l = keys.length; | |||
|  |         for (var i = 0; i < l; i++) { | |||
|  |           var key = keys[i]; | |||
|  |           if (!undefinedOnly || obj[key] === void 0) obj[key] = source[key]; | |||
|  |         } | |||
|  |       } | |||
|  |       return obj; | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // An internal function for creating a new object that inherits from another. | |||
|  |   var baseCreate = function(prototype) { | |||
|  |     if (!_.isObject(prototype)) return {}; | |||
|  |     if (nativeCreate) return nativeCreate(prototype); | |||
|  |     Ctor.prototype = prototype; | |||
|  |     var result = new Ctor; | |||
|  |     Ctor.prototype = null; | |||
|  |     return result; | |||
|  |   }; | |||
|  | 
 | |||
|  |   var property = function(key) { | |||
|  |     return function(obj) { | |||
|  |       return obj == null ? void 0 : obj[key]; | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Helper for collection methods to determine whether a collection | |||
|  |   // should be iterated as an array or as an object | |||
|  |   // Related: http://people.mozilla.org/~jorendorff/es6-draft.html#sec-tolength | |||
|  |   // Avoids a very nasty iOS 8 JIT bug on ARM-64. #2094 | |||
|  |   var MAX_ARRAY_INDEX = Math.pow(2, 53) - 1; | |||
|  |   var getLength = property('length'); | |||
|  |   var isArrayLike = function(collection) { | |||
|  |     var length = getLength(collection); | |||
|  |     return typeof length == 'number' && length >= 0 && length <= MAX_ARRAY_INDEX; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Collection Functions | |||
|  |   // -------------------- | |||
|  | 
 | |||
|  |   // The cornerstone, an `each` implementation, aka `forEach`. | |||
|  |   // Handles raw objects in addition to array-likes. Treats all | |||
|  |   // sparse array-likes as if they were dense. | |||
|  |   _.each = _.forEach = function(obj, iteratee, context) { | |||
|  |     iteratee = optimizeCb(iteratee, context); | |||
|  |     var i, length; | |||
|  |     if (isArrayLike(obj)) { | |||
|  |       for (i = 0, length = obj.length; i < length; i++) { | |||
|  |         iteratee(obj[i], i, obj); | |||
|  |       } | |||
|  |     } else { | |||
|  |       var keys = _.keys(obj); | |||
|  |       for (i = 0, length = keys.length; i < length; i++) { | |||
|  |         iteratee(obj[keys[i]], keys[i], obj); | |||
|  |       } | |||
|  |     } | |||
|  |     return obj; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Return the results of applying the iteratee to each element. | |||
|  |   _.map = _.collect = function(obj, iteratee, context) { | |||
|  |     iteratee = cb(iteratee, context); | |||
|  |     var keys = !isArrayLike(obj) && _.keys(obj), | |||
|  |         length = (keys || obj).length, | |||
|  |         results = Array(length); | |||
|  |     for (var index = 0; index < length; index++) { | |||
|  |       var currentKey = keys ? keys[index] : index; | |||
|  |       results[index] = iteratee(obj[currentKey], currentKey, obj); | |||
|  |     } | |||
|  |     return results; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Create a reducing function iterating left or right. | |||
|  |   function createReduce(dir) { | |||
|  |     // Optimized iterator function as using arguments.length | |||
|  |     // in the main function will deoptimize the, see #1991. | |||
|  |     function iterator(obj, iteratee, memo, keys, index, length) { | |||
|  |       for (; index >= 0 && index < length; index += dir) { | |||
|  |         var currentKey = keys ? keys[index] : index; | |||
|  |         memo = iteratee(memo, obj[currentKey], currentKey, obj); | |||
|  |       } | |||
|  |       return memo; | |||
|  |     } | |||
|  | 
 | |||
|  |     return function(obj, iteratee, memo, context) { | |||
|  |       iteratee = optimizeCb(iteratee, context, 4); | |||
|  |       var keys = !isArrayLike(obj) && _.keys(obj), | |||
|  |           length = (keys || obj).length, | |||
|  |           index = dir > 0 ? 0 : length - 1; | |||
|  |       // Determine the initial value if none is provided. | |||
|  |       if (arguments.length < 3) { | |||
|  |         memo = obj[keys ? keys[index] : index]; | |||
|  |         index += dir; | |||
|  |       } | |||
|  |       return iterator(obj, iteratee, memo, keys, index, length); | |||
|  |     }; | |||
|  |   } | |||
|  | 
 | |||
|  |   // **Reduce** builds up a single result from a list of values, aka `inject`, | |||
|  |   // or `foldl`. | |||
|  |   _.reduce = _.foldl = _.inject = createReduce(1); | |||
|  | 
 | |||
|  |   // The right-associative version of reduce, also known as `foldr`. | |||
|  |   _.reduceRight = _.foldr = createReduce(-1); | |||
|  | 
 | |||
|  |   // Return the first value which passes a truth test. Aliased as `detect`. | |||
|  |   _.find = _.detect = function(obj, predicate, context) { | |||
|  |     var key; | |||
|  |     if (isArrayLike(obj)) { | |||
|  |       key = _.findIndex(obj, predicate, context); | |||
|  |     } else { | |||
|  |       key = _.findKey(obj, predicate, context); | |||
|  |     } | |||
|  |     if (key !== void 0 && key !== -1) return obj[key]; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Return all the elements that pass a truth test. | |||
|  |   // Aliased as `select`. | |||
|  |   _.filter = _.select = function(obj, predicate, context) { | |||
|  |     var results = []; | |||
|  |     predicate = cb(predicate, context); | |||
|  |     _.each(obj, function(value, index, list) { | |||
|  |       if (predicate(value, index, list)) results.push(value); | |||
|  |     }); | |||
|  |     return results; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Return all the elements for which a truth test fails. | |||
|  |   _.reject = function(obj, predicate, context) { | |||
|  |     return _.filter(obj, _.negate(cb(predicate)), context); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Determine whether all of the elements match a truth test. | |||
|  |   // Aliased as `all`. | |||
|  |   _.every = _.all = function(obj, predicate, context) { | |||
|  |     predicate = cb(predicate, context); | |||
|  |     var keys = !isArrayLike(obj) && _.keys(obj), | |||
|  |         length = (keys || obj).length; | |||
|  |     for (var index = 0; index < length; index++) { | |||
|  |       var currentKey = keys ? keys[index] : index; | |||
|  |       if (!predicate(obj[currentKey], currentKey, obj)) return false; | |||
|  |     } | |||
|  |     return true; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Determine if at least one element in the object matches a truth test. | |||
|  |   // Aliased as `any`. | |||
|  |   _.some = _.any = function(obj, predicate, context) { | |||
|  |     predicate = cb(predicate, context); | |||
|  |     var keys = !isArrayLike(obj) && _.keys(obj), | |||
|  |         length = (keys || obj).length; | |||
|  |     for (var index = 0; index < length; index++) { | |||
|  |       var currentKey = keys ? keys[index] : index; | |||
|  |       if (predicate(obj[currentKey], currentKey, obj)) return true; | |||
|  |     } | |||
|  |     return false; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Determine if the array or object contains a given item (using `===`). | |||
|  |   // Aliased as `includes` and `include`. | |||
|  |   _.contains = _.includes = _.include = function(obj, item, fromIndex, guard) { | |||
|  |     if (!isArrayLike(obj)) obj = _.values(obj); | |||
|  |     if (typeof fromIndex != 'number' || guard) fromIndex = 0; | |||
|  |     return _.indexOf(obj, item, fromIndex) >= 0; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Invoke a method (with arguments) on every item in a collection. | |||
|  |   _.invoke = function(obj, method) { | |||
|  |     var args = slice.call(arguments, 2); | |||
|  |     var isFunc = _.isFunction(method); | |||
|  |     return _.map(obj, function(value) { | |||
|  |       var func = isFunc ? method : value[method]; | |||
|  |       return func == null ? func : func.apply(value, args); | |||
|  |     }); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Convenience version of a common use case of `map`: fetching a property. | |||
|  |   _.pluck = function(obj, key) { | |||
|  |     return _.map(obj, _.property(key)); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Convenience version of a common use case of `filter`: selecting only objects | |||
|  |   // containing specific `key:value` pairs. | |||
|  |   _.where = function(obj, attrs) { | |||
|  |     return _.filter(obj, _.matcher(attrs)); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Convenience version of a common use case of `find`: getting the first object | |||
|  |   // containing specific `key:value` pairs. | |||
|  |   _.findWhere = function(obj, attrs) { | |||
|  |     return _.find(obj, _.matcher(attrs)); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Return the maximum element (or element-based computation). | |||
|  |   _.max = function(obj, iteratee, context) { | |||
|  |     var result = -Infinity, lastComputed = -Infinity, | |||
|  |         value, computed; | |||
|  |     if (iteratee == null && obj != null) { | |||
|  |       obj = isArrayLike(obj) ? obj : _.values(obj); | |||
|  |       for (var i = 0, length = obj.length; i < length; i++) { | |||
|  |         value = obj[i]; | |||
|  |         if (value > result) { | |||
|  |           result = value; | |||
|  |         } | |||
|  |       } | |||
|  |     } else { | |||
|  |       iteratee = cb(iteratee, context); | |||
|  |       _.each(obj, function(value, index, list) { | |||
|  |         computed = iteratee(value, index, list); | |||
|  |         if (computed > lastComputed || computed === -Infinity && result === -Infinity) { | |||
|  |           result = value; | |||
|  |           lastComputed = computed; | |||
|  |         } | |||
|  |       }); | |||
|  |     } | |||
|  |     return result; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Return the minimum element (or element-based computation). | |||
|  |   _.min = function(obj, iteratee, context) { | |||
|  |     var result = Infinity, lastComputed = Infinity, | |||
|  |         value, computed; | |||
|  |     if (iteratee == null && obj != null) { | |||
|  |       obj = isArrayLike(obj) ? obj : _.values(obj); | |||
|  |       for (var i = 0, length = obj.length; i < length; i++) { | |||
|  |         value = obj[i]; | |||
|  |         if (value < result) { | |||
|  |           result = value; | |||
|  |         } | |||
|  |       } | |||
|  |     } else { | |||
|  |       iteratee = cb(iteratee, context); | |||
|  |       _.each(obj, function(value, index, list) { | |||
|  |         computed = iteratee(value, index, list); | |||
|  |         if (computed < lastComputed || computed === Infinity && result === Infinity) { | |||
|  |           result = value; | |||
|  |           lastComputed = computed; | |||
|  |         } | |||
|  |       }); | |||
|  |     } | |||
|  |     return result; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Shuffle a collection, using the modern version of the | |||
|  |   // [Fisher-Yates shuffle](http://en.wikipedia.org/wiki/Fisher–Yates_shuffle). | |||
|  |   _.shuffle = function(obj) { | |||
|  |     var set = isArrayLike(obj) ? obj : _.values(obj); | |||
|  |     var length = set.length; | |||
|  |     var shuffled = Array(length); | |||
|  |     for (var index = 0, rand; index < length; index++) { | |||
|  |       rand = _.random(0, index); | |||
|  |       if (rand !== index) shuffled[index] = shuffled[rand]; | |||
|  |       shuffled[rand] = set[index]; | |||
|  |     } | |||
|  |     return shuffled; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Sample **n** random values from a collection. | |||
|  |   // If **n** is not specified, returns a single random element. | |||
|  |   // The internal `guard` argument allows it to work with `map`. | |||
|  |   _.sample = function(obj, n, guard) { | |||
|  |     if (n == null || guard) { | |||
|  |       if (!isArrayLike(obj)) obj = _.values(obj); | |||
|  |       return obj[_.random(obj.length - 1)]; | |||
|  |     } | |||
|  |     return _.shuffle(obj).slice(0, Math.max(0, n)); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Sort the object's values by a criterion produced by an iteratee. | |||
|  |   _.sortBy = function(obj, iteratee, context) { | |||
|  |     iteratee = cb(iteratee, context); | |||
|  |     return _.pluck(_.map(obj, function(value, index, list) { | |||
|  |       return { | |||
|  |         value: value, | |||
|  |         index: index, | |||
|  |         criteria: iteratee(value, index, list) | |||
|  |       }; | |||
|  |     }).sort(function(left, right) { | |||
|  |       var a = left.criteria; | |||
|  |       var b = right.criteria; | |||
|  |       if (a !== b) { | |||
|  |         if (a > b || a === void 0) return 1; | |||
|  |         if (a < b || b === void 0) return -1; | |||
|  |       } | |||
|  |       return left.index - right.index; | |||
|  |     }), 'value'); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // An internal function used for aggregate "group by" operations. | |||
|  |   var group = function(behavior) { | |||
|  |     return function(obj, iteratee, context) { | |||
|  |       var result = {}; | |||
|  |       iteratee = cb(iteratee, context); | |||
|  |       _.each(obj, function(value, index) { | |||
|  |         var key = iteratee(value, index, obj); | |||
|  |         behavior(result, value, key); | |||
|  |       }); | |||
|  |       return result; | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Groups the object's values by a criterion. Pass either a string attribute | |||
|  |   // to group by, or a function that returns the criterion. | |||
|  |   _.groupBy = group(function(result, value, key) { | |||
|  |     if (_.has(result, key)) result[key].push(value); else result[key] = [value]; | |||
|  |   }); | |||
|  | 
 | |||
|  |   // Indexes the object's values by a criterion, similar to `groupBy`, but for | |||
|  |   // when you know that your index values will be unique. | |||
|  |   _.indexBy = group(function(result, value, key) { | |||
|  |     result[key] = value; | |||
|  |   }); | |||
|  | 
 | |||
|  |   // Counts instances of an object that group by a certain criterion. Pass | |||
|  |   // either a string attribute to count by, or a function that returns the | |||
|  |   // criterion. | |||
|  |   _.countBy = group(function(result, value, key) { | |||
|  |     if (_.has(result, key)) result[key]++; else result[key] = 1; | |||
|  |   }); | |||
|  | 
 | |||
|  |   // Safely create a real, live array from anything iterable. | |||
|  |   _.toArray = function(obj) { | |||
|  |     if (!obj) return []; | |||
|  |     if (_.isArray(obj)) return slice.call(obj); | |||
|  |     if (isArrayLike(obj)) return _.map(obj, _.identity); | |||
|  |     return _.values(obj); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Return the number of elements in an object. | |||
|  |   _.size = function(obj) { | |||
|  |     if (obj == null) return 0; | |||
|  |     return isArrayLike(obj) ? obj.length : _.keys(obj).length; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Split a collection into two arrays: one whose elements all satisfy the given | |||
|  |   // predicate, and one whose elements all do not satisfy the predicate. | |||
|  |   _.partition = function(obj, predicate, context) { | |||
|  |     predicate = cb(predicate, context); | |||
|  |     var pass = [], fail = []; | |||
|  |     _.each(obj, function(value, key, obj) { | |||
|  |       (predicate(value, key, obj) ? pass : fail).push(value); | |||
|  |     }); | |||
|  |     return [pass, fail]; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Array Functions | |||
|  |   // --------------- | |||
|  | 
 | |||
|  |   // Get the first element of an array. Passing **n** will return the first N | |||
|  |   // values in the array. Aliased as `head` and `take`. The **guard** check | |||
|  |   // allows it to work with `_.map`. | |||
|  |   _.first = _.head = _.take = function(array, n, guard) { | |||
|  |     if (array == null) return void 0; | |||
|  |     if (n == null || guard) return array[0]; | |||
|  |     return _.initial(array, array.length - n); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns everything but the last entry of the array. Especially useful on | |||
|  |   // the arguments object. Passing **n** will return all the values in | |||
|  |   // the array, excluding the last N. | |||
|  |   _.initial = function(array, n, guard) { | |||
|  |     return slice.call(array, 0, Math.max(0, array.length - (n == null || guard ? 1 : n))); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Get the last element of an array. Passing **n** will return the last N | |||
|  |   // values in the array. | |||
|  |   _.last = function(array, n, guard) { | |||
|  |     if (array == null) return void 0; | |||
|  |     if (n == null || guard) return array[array.length - 1]; | |||
|  |     return _.rest(array, Math.max(0, array.length - n)); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns everything but the first entry of the array. Aliased as `tail` and `drop`. | |||
|  |   // Especially useful on the arguments object. Passing an **n** will return | |||
|  |   // the rest N values in the array. | |||
|  |   _.rest = _.tail = _.drop = function(array, n, guard) { | |||
|  |     return slice.call(array, n == null || guard ? 1 : n); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Trim out all falsy values from an array. | |||
|  |   _.compact = function(array) { | |||
|  |     return _.filter(array, _.identity); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Internal implementation of a recursive `flatten` function. | |||
|  |   var flatten = function(input, shallow, strict, startIndex) { | |||
|  |     var output = [], idx = 0; | |||
|  |     for (var i = startIndex || 0, length = getLength(input); i < length; i++) { | |||
|  |       var value = input[i]; | |||
|  |       if (isArrayLike(value) && (_.isArray(value) || _.isArguments(value))) { | |||
|  |         //flatten current level of array or arguments object | |||
|  |         if (!shallow) value = flatten(value, shallow, strict); | |||
|  |         var j = 0, len = value.length; | |||
|  |         output.length += len; | |||
|  |         while (j < len) { | |||
|  |           output[idx++] = value[j++]; | |||
|  |         } | |||
|  |       } else if (!strict) { | |||
|  |         output[idx++] = value; | |||
|  |       } | |||
|  |     } | |||
|  |     return output; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Flatten out an array, either recursively (by default), or just one level. | |||
|  |   _.flatten = function(array, shallow) { | |||
|  |     return flatten(array, shallow, false); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Return a version of the array that does not contain the specified value(s). | |||
|  |   _.without = function(array) { | |||
|  |     return _.difference(array, slice.call(arguments, 1)); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Produce a duplicate-free version of the array. If the array has already | |||
|  |   // been sorted, you have the option of using a faster algorithm. | |||
|  |   // Aliased as `unique`. | |||
|  |   _.uniq = _.unique = function(array, isSorted, iteratee, context) { | |||
|  |     if (!_.isBoolean(isSorted)) { | |||
|  |       context = iteratee; | |||
|  |       iteratee = isSorted; | |||
|  |       isSorted = false; | |||
|  |     } | |||
|  |     if (iteratee != null) iteratee = cb(iteratee, context); | |||
|  |     var result = []; | |||
|  |     var seen = []; | |||
|  |     for (var i = 0, length = getLength(array); i < length; i++) { | |||
|  |       var value = array[i], | |||
|  |           computed = iteratee ? iteratee(value, i, array) : value; | |||
|  |       if (isSorted) { | |||
|  |         if (!i || seen !== computed) result.push(value); | |||
|  |         seen = computed; | |||
|  |       } else if (iteratee) { | |||
|  |         if (!_.contains(seen, computed)) { | |||
|  |           seen.push(computed); | |||
|  |           result.push(value); | |||
|  |         } | |||
|  |       } else if (!_.contains(result, value)) { | |||
|  |         result.push(value); | |||
|  |       } | |||
|  |     } | |||
|  |     return result; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Produce an array that contains the union: each distinct element from all of | |||
|  |   // the passed-in arrays. | |||
|  |   _.union = function() { | |||
|  |     return _.uniq(flatten(arguments, true, true)); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Produce an array that contains every item shared between all the | |||
|  |   // passed-in arrays. | |||
|  |   _.intersection = function(array) { | |||
|  |     var result = []; | |||
|  |     var argsLength = arguments.length; | |||
|  |     for (var i = 0, length = getLength(array); i < length; i++) { | |||
|  |       var item = array[i]; | |||
|  |       if (_.contains(result, item)) continue; | |||
|  |       for (var j = 1; j < argsLength; j++) { | |||
|  |         if (!_.contains(arguments[j], item)) break; | |||
|  |       } | |||
|  |       if (j === argsLength) result.push(item); | |||
|  |     } | |||
|  |     return result; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Take the difference between one array and a number of other arrays. | |||
|  |   // Only the elements present in just the first array will remain. | |||
|  |   _.difference = function(array) { | |||
|  |     var rest = flatten(arguments, true, true, 1); | |||
|  |     return _.filter(array, function(value){ | |||
|  |       return !_.contains(rest, value); | |||
|  |     }); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Zip together multiple lists into a single array -- elements that share | |||
|  |   // an index go together. | |||
|  |   _.zip = function() { | |||
|  |     return _.unzip(arguments); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Complement of _.zip. Unzip accepts an array of arrays and groups | |||
|  |   // each array's elements on shared indices | |||
|  |   _.unzip = function(array) { | |||
|  |     var length = array && _.max(array, getLength).length || 0; | |||
|  |     var result = Array(length); | |||
|  | 
 | |||
|  |     for (var index = 0; index < length; index++) { | |||
|  |       result[index] = _.pluck(array, index); | |||
|  |     } | |||
|  |     return result; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Converts lists into objects. Pass either a single array of `[key, value]` | |||
|  |   // pairs, or two parallel arrays of the same length -- one of keys, and one of | |||
|  |   // the corresponding values. | |||
|  |   _.object = function(list, values) { | |||
|  |     var result = {}; | |||
|  |     for (var i = 0, length = getLength(list); i < length; i++) { | |||
|  |       if (values) { | |||
|  |         result[list[i]] = values[i]; | |||
|  |       } else { | |||
|  |         result[list[i][0]] = list[i][1]; | |||
|  |       } | |||
|  |     } | |||
|  |     return result; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Generator function to create the findIndex and findLastIndex functions | |||
|  |   function createPredicateIndexFinder(dir) { | |||
|  |     return function(array, predicate, context) { | |||
|  |       predicate = cb(predicate, context); | |||
|  |       var length = getLength(array); | |||
|  |       var index = dir > 0 ? 0 : length - 1; | |||
|  |       for (; index >= 0 && index < length; index += dir) { | |||
|  |         if (predicate(array[index], index, array)) return index; | |||
|  |       } | |||
|  |       return -1; | |||
|  |     }; | |||
|  |   } | |||
|  | 
 | |||
|  |   // Returns the first index on an array-like that passes a predicate test | |||
|  |   _.findIndex = createPredicateIndexFinder(1); | |||
|  |   _.findLastIndex = createPredicateIndexFinder(-1); | |||
|  | 
 | |||
|  |   // Use a comparator function to figure out the smallest index at which | |||
|  |   // an object should be inserted so as to maintain order. Uses binary search. | |||
|  |   _.sortedIndex = function(array, obj, iteratee, context) { | |||
|  |     iteratee = cb(iteratee, context, 1); | |||
|  |     var value = iteratee(obj); | |||
|  |     var low = 0, high = getLength(array); | |||
|  |     while (low < high) { | |||
|  |       var mid = Math.floor((low + high) / 2); | |||
|  |       if (iteratee(array[mid]) < value) low = mid + 1; else high = mid; | |||
|  |     } | |||
|  |     return low; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Generator function to create the indexOf and lastIndexOf functions | |||
|  |   function createIndexFinder(dir, predicateFind, sortedIndex) { | |||
|  |     return function(array, item, idx) { | |||
|  |       var i = 0, length = getLength(array); | |||
|  |       if (typeof idx == 'number') { | |||
|  |         if (dir > 0) { | |||
|  |             i = idx >= 0 ? idx : Math.max(idx + length, i); | |||
|  |         } else { | |||
|  |             length = idx >= 0 ? Math.min(idx + 1, length) : idx + length + 1; | |||
|  |         } | |||
|  |       } else if (sortedIndex && idx && length) { | |||
|  |         idx = sortedIndex(array, item); | |||
|  |         return array[idx] === item ? idx : -1; | |||
|  |       } | |||
|  |       if (item !== item) { | |||
|  |         idx = predicateFind(slice.call(array, i, length), _.isNaN); | |||
|  |         return idx >= 0 ? idx + i : -1; | |||
|  |       } | |||
|  |       for (idx = dir > 0 ? i : length - 1; idx >= 0 && idx < length; idx += dir) { | |||
|  |         if (array[idx] === item) return idx; | |||
|  |       } | |||
|  |       return -1; | |||
|  |     }; | |||
|  |   } | |||
|  | 
 | |||
|  |   // Return the position of the first occurrence of an item in an array, | |||
|  |   // or -1 if the item is not included in the array. | |||
|  |   // If the array is large and already in sort order, pass `true` | |||
|  |   // for **isSorted** to use binary search. | |||
|  |   _.indexOf = createIndexFinder(1, _.findIndex, _.sortedIndex); | |||
|  |   _.lastIndexOf = createIndexFinder(-1, _.findLastIndex); | |||
|  | 
 | |||
|  |   // Generate an integer Array containing an arithmetic progression. A port of | |||
|  |   // the native Python `range()` function. See | |||
|  |   // [the Python documentation](http://docs.python.org/library/functions.html#range). | |||
|  |   _.range = function(start, stop, step) { | |||
|  |     if (stop == null) { | |||
|  |       stop = start || 0; | |||
|  |       start = 0; | |||
|  |     } | |||
|  |     step = step || 1; | |||
|  | 
 | |||
|  |     var length = Math.max(Math.ceil((stop - start) / step), 0); | |||
|  |     var range = Array(length); | |||
|  | 
 | |||
|  |     for (var idx = 0; idx < length; idx++, start += step) { | |||
|  |       range[idx] = start; | |||
|  |     } | |||
|  | 
 | |||
|  |     return range; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Function (ahem) Functions | |||
|  |   // ------------------ | |||
|  | 
 | |||
|  |   // Determines whether to execute a function as a constructor | |||
|  |   // or a normal function with the provided arguments | |||
|  |   var executeBound = function(sourceFunc, boundFunc, context, callingContext, args) { | |||
|  |     if (!(callingContext instanceof boundFunc)) return sourceFunc.apply(context, args); | |||
|  |     var self = baseCreate(sourceFunc.prototype); | |||
|  |     var result = sourceFunc.apply(self, args); | |||
|  |     if (_.isObject(result)) return result; | |||
|  |     return self; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Create a function bound to a given object (assigning `this`, and arguments, | |||
|  |   // optionally). Delegates to **ECMAScript 5**'s native `Function.bind` if | |||
|  |   // available. | |||
|  |   _.bind = function(func, context) { | |||
|  |     if (nativeBind && func.bind === nativeBind) return nativeBind.apply(func, slice.call(arguments, 1)); | |||
|  |     if (!_.isFunction(func)) throw new TypeError('Bind must be called on a function'); | |||
|  |     var args = slice.call(arguments, 2); | |||
|  |     var bound = function() { | |||
|  |       return executeBound(func, bound, context, this, args.concat(slice.call(arguments))); | |||
|  |     }; | |||
|  |     return bound; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Partially apply a function by creating a version that has had some of its | |||
|  |   // arguments pre-filled, without changing its dynamic `this` context. _ acts | |||
|  |   // as a placeholder, allowing any combination of arguments to be pre-filled. | |||
|  |   _.partial = function(func) { | |||
|  |     var boundArgs = slice.call(arguments, 1); | |||
|  |     var bound = function() { | |||
|  |       var position = 0, length = boundArgs.length; | |||
|  |       var args = Array(length); | |||
|  |       for (var i = 0; i < length; i++) { | |||
|  |         args[i] = boundArgs[i] === _ ? arguments[position++] : boundArgs[i]; | |||
|  |       } | |||
|  |       while (position < arguments.length) args.push(arguments[position++]); | |||
|  |       return executeBound(func, bound, this, this, args); | |||
|  |     }; | |||
|  |     return bound; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Bind a number of an object's methods to that object. Remaining arguments | |||
|  |   // are the method names to be bound. Useful for ensuring that all callbacks | |||
|  |   // defined on an object belong to it. | |||
|  |   _.bindAll = function(obj) { | |||
|  |     var i, length = arguments.length, key; | |||
|  |     if (length <= 1) throw new Error('bindAll must be passed function names'); | |||
|  |     for (i = 1; i < length; i++) { | |||
|  |       key = arguments[i]; | |||
|  |       obj[key] = _.bind(obj[key], obj); | |||
|  |     } | |||
|  |     return obj; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Memoize an expensive function by storing its results. | |||
|  |   _.memoize = function(func, hasher) { | |||
|  |     var memoize = function(key) { | |||
|  |       var cache = memoize.cache; | |||
|  |       var address = '' + (hasher ? hasher.apply(this, arguments) : key); | |||
|  |       if (!_.has(cache, address)) cache[address] = func.apply(this, arguments); | |||
|  |       return cache[address]; | |||
|  |     }; | |||
|  |     memoize.cache = {}; | |||
|  |     return memoize; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Delays a function for the given number of milliseconds, and then calls | |||
|  |   // it with the arguments supplied. | |||
|  |   _.delay = function(func, wait) { | |||
|  |     var args = slice.call(arguments, 2); | |||
|  |     return setTimeout(function(){ | |||
|  |       return func.apply(null, args); | |||
|  |     }, wait); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Defers a function, scheduling it to run after the current call stack has | |||
|  |   // cleared. | |||
|  |   _.defer = _.partial(_.delay, _, 1); | |||
|  | 
 | |||
|  |   // Returns a function, that, when invoked, will only be triggered at most once | |||
|  |   // during a given window of time. Normally, the throttled function will run | |||
|  |   // as much as it can, without ever going more than once per `wait` duration; | |||
|  |   // but if you'd like to disable the execution on the leading edge, pass | |||
|  |   // `{leading: false}`. To disable execution on the trailing edge, ditto. | |||
|  |   _.throttle = function(func, wait, options) { | |||
|  |     var context, args, result; | |||
|  |     var timeout = null; | |||
|  |     var previous = 0; | |||
|  |     if (!options) options = {}; | |||
|  |     var later = function() { | |||
|  |       previous = options.leading === false ? 0 : _.now(); | |||
|  |       timeout = null; | |||
|  |       result = func.apply(context, args); | |||
|  |       if (!timeout) context = args = null; | |||
|  |     }; | |||
|  |     return function() { | |||
|  |       var now = _.now(); | |||
|  |       if (!previous && options.leading === false) previous = now; | |||
|  |       var remaining = wait - (now - previous); | |||
|  |       context = this; | |||
|  |       args = arguments; | |||
|  |       if (remaining <= 0 || remaining > wait) { | |||
|  |         if (timeout) { | |||
|  |           clearTimeout(timeout); | |||
|  |           timeout = null; | |||
|  |         } | |||
|  |         previous = now; | |||
|  |         result = func.apply(context, args); | |||
|  |         if (!timeout) context = args = null; | |||
|  |       } else if (!timeout && options.trailing !== false) { | |||
|  |         timeout = setTimeout(later, remaining); | |||
|  |       } | |||
|  |       return result; | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns a function, that, as long as it continues to be invoked, will not | |||
|  |   // be triggered. The function will be called after it stops being called for | |||
|  |   // N milliseconds. If `immediate` is passed, trigger the function on the | |||
|  |   // leading edge, instead of the trailing. | |||
|  |   _.debounce = function(func, wait, immediate) { | |||
|  |     var timeout, args, context, timestamp, result; | |||
|  | 
 | |||
|  |     var later = function() { | |||
|  |       var last = _.now() - timestamp; | |||
|  | 
 | |||
|  |       if (last < wait && last >= 0) { | |||
|  |         timeout = setTimeout(later, wait - last); | |||
|  |       } else { | |||
|  |         timeout = null; | |||
|  |         if (!immediate) { | |||
|  |           result = func.apply(context, args); | |||
|  |           if (!timeout) context = args = null; | |||
|  |         } | |||
|  |       } | |||
|  |     }; | |||
|  | 
 | |||
|  |     return function() { | |||
|  |       context = this; | |||
|  |       args = arguments; | |||
|  |       timestamp = _.now(); | |||
|  |       var callNow = immediate && !timeout; | |||
|  |       if (!timeout) timeout = setTimeout(later, wait); | |||
|  |       if (callNow) { | |||
|  |         result = func.apply(context, args); | |||
|  |         context = args = null; | |||
|  |       } | |||
|  | 
 | |||
|  |       return result; | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns the first function passed as an argument to the second, | |||
|  |   // allowing you to adjust arguments, run code before and after, and | |||
|  |   // conditionally execute the original function. | |||
|  |   _.wrap = function(func, wrapper) { | |||
|  |     return _.partial(wrapper, func); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns a negated version of the passed-in predicate. | |||
|  |   _.negate = function(predicate) { | |||
|  |     return function() { | |||
|  |       return !predicate.apply(this, arguments); | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns a function that is the composition of a list of functions, each | |||
|  |   // consuming the return value of the function that follows. | |||
|  |   _.compose = function() { | |||
|  |     var args = arguments; | |||
|  |     var start = args.length - 1; | |||
|  |     return function() { | |||
|  |       var i = start; | |||
|  |       var result = args[start].apply(this, arguments); | |||
|  |       while (i--) result = args[i].call(this, result); | |||
|  |       return result; | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns a function that will only be executed on and after the Nth call. | |||
|  |   _.after = function(times, func) { | |||
|  |     return function() { | |||
|  |       if (--times < 1) { | |||
|  |         return func.apply(this, arguments); | |||
|  |       } | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns a function that will only be executed up to (but not including) the Nth call. | |||
|  |   _.before = function(times, func) { | |||
|  |     var memo; | |||
|  |     return function() { | |||
|  |       if (--times > 0) { | |||
|  |         memo = func.apply(this, arguments); | |||
|  |       } | |||
|  |       if (times <= 1) func = null; | |||
|  |       return memo; | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns a function that will be executed at most one time, no matter how | |||
|  |   // often you call it. Useful for lazy initialization. | |||
|  |   _.once = _.partial(_.before, 2); | |||
|  | 
 | |||
|  |   // Object Functions | |||
|  |   // ---------------- | |||
|  | 
 | |||
|  |   // Keys in IE < 9 that won't be iterated by `for key in ...` and thus missed. | |||
|  |   var hasEnumBug = !{toString: null}.propertyIsEnumerable('toString'); | |||
|  |   var nonEnumerableProps = ['valueOf', 'isPrototypeOf', 'toString', | |||
|  |                       'propertyIsEnumerable', 'hasOwnProperty', 'toLocaleString']; | |||
|  | 
 | |||
|  |   function collectNonEnumProps(obj, keys) { | |||
|  |     var nonEnumIdx = nonEnumerableProps.length; | |||
|  |     var constructor = obj.constructor; | |||
|  |     var proto = (_.isFunction(constructor) && constructor.prototype) || ObjProto; | |||
|  | 
 | |||
|  |     // Constructor is a special case. | |||
|  |     var prop = 'constructor'; | |||
|  |     if (_.has(obj, prop) && !_.contains(keys, prop)) keys.push(prop); | |||
|  | 
 | |||
|  |     while (nonEnumIdx--) { | |||
|  |       prop = nonEnumerableProps[nonEnumIdx]; | |||
|  |       if (prop in obj && obj[prop] !== proto[prop] && !_.contains(keys, prop)) { | |||
|  |         keys.push(prop); | |||
|  |       } | |||
|  |     } | |||
|  |   } | |||
|  | 
 | |||
|  |   // Retrieve the names of an object's own properties. | |||
|  |   // Delegates to **ECMAScript 5**'s native `Object.keys` | |||
|  |   _.keys = function(obj) { | |||
|  |     if (!_.isObject(obj)) return []; | |||
|  |     if (nativeKeys) return nativeKeys(obj); | |||
|  |     var keys = []; | |||
|  |     for (var key in obj) if (_.has(obj, key)) keys.push(key); | |||
|  |     // Ahem, IE < 9. | |||
|  |     if (hasEnumBug) collectNonEnumProps(obj, keys); | |||
|  |     return keys; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Retrieve all the property names of an object. | |||
|  |   _.allKeys = function(obj) { | |||
|  |     if (!_.isObject(obj)) return []; | |||
|  |     var keys = []; | |||
|  |     for (var key in obj) keys.push(key); | |||
|  |     // Ahem, IE < 9. | |||
|  |     if (hasEnumBug) collectNonEnumProps(obj, keys); | |||
|  |     return keys; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Retrieve the values of an object's properties. | |||
|  |   _.values = function(obj) { | |||
|  |     var keys = _.keys(obj); | |||
|  |     var length = keys.length; | |||
|  |     var values = Array(length); | |||
|  |     for (var i = 0; i < length; i++) { | |||
|  |       values[i] = obj[keys[i]]; | |||
|  |     } | |||
|  |     return values; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns the results of applying the iteratee to each element of the object | |||
|  |   // In contrast to _.map it returns an object | |||
|  |   _.mapObject = function(obj, iteratee, context) { | |||
|  |     iteratee = cb(iteratee, context); | |||
|  |     var keys =  _.keys(obj), | |||
|  |           length = keys.length, | |||
|  |           results = {}, | |||
|  |           currentKey; | |||
|  |       for (var index = 0; index < length; index++) { | |||
|  |         currentKey = keys[index]; | |||
|  |         results[currentKey] = iteratee(obj[currentKey], currentKey, obj); | |||
|  |       } | |||
|  |       return results; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Convert an object into a list of `[key, value]` pairs. | |||
|  |   _.pairs = function(obj) { | |||
|  |     var keys = _.keys(obj); | |||
|  |     var length = keys.length; | |||
|  |     var pairs = Array(length); | |||
|  |     for (var i = 0; i < length; i++) { | |||
|  |       pairs[i] = [keys[i], obj[keys[i]]]; | |||
|  |     } | |||
|  |     return pairs; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Invert the keys and values of an object. The values must be serializable. | |||
|  |   _.invert = function(obj) { | |||
|  |     var result = {}; | |||
|  |     var keys = _.keys(obj); | |||
|  |     for (var i = 0, length = keys.length; i < length; i++) { | |||
|  |       result[obj[keys[i]]] = keys[i]; | |||
|  |     } | |||
|  |     return result; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Return a sorted list of the function names available on the object. | |||
|  |   // Aliased as `methods` | |||
|  |   _.functions = _.methods = function(obj) { | |||
|  |     var names = []; | |||
|  |     for (var key in obj) { | |||
|  |       if (_.isFunction(obj[key])) names.push(key); | |||
|  |     } | |||
|  |     return names.sort(); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Extend a given object with all the properties in passed-in object(s). | |||
|  |   _.extend = createAssigner(_.allKeys); | |||
|  | 
 | |||
|  |   // Assigns a given object with all the own properties in the passed-in object(s) | |||
|  |   // (https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object/assign) | |||
|  |   _.extendOwn = _.assign = createAssigner(_.keys); | |||
|  | 
 | |||
|  |   // Returns the first key on an object that passes a predicate test | |||
|  |   _.findKey = function(obj, predicate, context) { | |||
|  |     predicate = cb(predicate, context); | |||
|  |     var keys = _.keys(obj), key; | |||
|  |     for (var i = 0, length = keys.length; i < length; i++) { | |||
|  |       key = keys[i]; | |||
|  |       if (predicate(obj[key], key, obj)) return key; | |||
|  |     } | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Return a copy of the object only containing the whitelisted properties. | |||
|  |   _.pick = function(object, oiteratee, context) { | |||
|  |     var result = {}, obj = object, iteratee, keys; | |||
|  |     if (obj == null) return result; | |||
|  |     if (_.isFunction(oiteratee)) { | |||
|  |       keys = _.allKeys(obj); | |||
|  |       iteratee = optimizeCb(oiteratee, context); | |||
|  |     } else { | |||
|  |       keys = flatten(arguments, false, false, 1); | |||
|  |       iteratee = function(value, key, obj) { return key in obj; }; | |||
|  |       obj = Object(obj); | |||
|  |     } | |||
|  |     for (var i = 0, length = keys.length; i < length; i++) { | |||
|  |       var key = keys[i]; | |||
|  |       var value = obj[key]; | |||
|  |       if (iteratee(value, key, obj)) result[key] = value; | |||
|  |     } | |||
|  |     return result; | |||
|  |   }; | |||
|  | 
 | |||
|  |    // Return a copy of the object without the blacklisted properties. | |||
|  |   _.omit = function(obj, iteratee, context) { | |||
|  |     if (_.isFunction(iteratee)) { | |||
|  |       iteratee = _.negate(iteratee); | |||
|  |     } else { | |||
|  |       var keys = _.map(flatten(arguments, false, false, 1), String); | |||
|  |       iteratee = function(value, key) { | |||
|  |         return !_.contains(keys, key); | |||
|  |       }; | |||
|  |     } | |||
|  |     return _.pick(obj, iteratee, context); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Fill in a given object with default properties. | |||
|  |   _.defaults = createAssigner(_.allKeys, true); | |||
|  | 
 | |||
|  |   // Creates an object that inherits from the given prototype object. | |||
|  |   // If additional properties are provided then they will be added to the | |||
|  |   // created object. | |||
|  |   _.create = function(prototype, props) { | |||
|  |     var result = baseCreate(prototype); | |||
|  |     if (props) _.extendOwn(result, props); | |||
|  |     return result; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Create a (shallow-cloned) duplicate of an object. | |||
|  |   _.clone = function(obj) { | |||
|  |     if (!_.isObject(obj)) return obj; | |||
|  |     return _.isArray(obj) ? obj.slice() : _.extend({}, obj); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Invokes interceptor with the obj, and then returns obj. | |||
|  |   // The primary purpose of this method is to "tap into" a method chain, in | |||
|  |   // order to perform operations on intermediate results within the chain. | |||
|  |   _.tap = function(obj, interceptor) { | |||
|  |     interceptor(obj); | |||
|  |     return obj; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns whether an object has a given set of `key:value` pairs. | |||
|  |   _.isMatch = function(object, attrs) { | |||
|  |     var keys = _.keys(attrs), length = keys.length; | |||
|  |     if (object == null) return !length; | |||
|  |     var obj = Object(object); | |||
|  |     for (var i = 0; i < length; i++) { | |||
|  |       var key = keys[i]; | |||
|  |       if (attrs[key] !== obj[key] || !(key in obj)) return false; | |||
|  |     } | |||
|  |     return true; | |||
|  |   }; | |||
|  | 
 | |||
|  | 
 | |||
|  |   // Internal recursive comparison function for `isEqual`. | |||
|  |   var eq = function(a, b, aStack, bStack) { | |||
|  |     // Identical objects are equal. `0 === -0`, but they aren't identical. | |||
|  |     // See the [Harmony `egal` proposal](http://wiki.ecmascript.org/doku.php?id=harmony:egal). | |||
|  |     if (a === b) return a !== 0 || 1 / a === 1 / b; | |||
|  |     // A strict comparison is necessary because `null == undefined`. | |||
|  |     if (a == null || b == null) return a === b; | |||
|  |     // Unwrap any wrapped objects. | |||
|  |     if (a instanceof _) a = a._wrapped; | |||
|  |     if (b instanceof _) b = b._wrapped; | |||
|  |     // Compare `[[Class]]` names. | |||
|  |     var className = toString.call(a); | |||
|  |     if (className !== toString.call(b)) return false; | |||
|  |     switch (className) { | |||
|  |       // Strings, numbers, regular expressions, dates, and booleans are compared by value. | |||
|  |       case '[object RegExp]': | |||
|  |       // RegExps are coerced to strings for comparison (Note: '' + /a/i === '/a/i') | |||
|  |       case '[object String]': | |||
|  |         // Primitives and their corresponding object wrappers are equivalent; thus, `"5"` is | |||
|  |         // equivalent to `new String("5")`. | |||
|  |         return '' + a === '' + b; | |||
|  |       case '[object Number]': | |||
|  |         // `NaN`s are equivalent, but non-reflexive. | |||
|  |         // Object(NaN) is equivalent to NaN | |||
|  |         if (+a !== +a) return +b !== +b; | |||
|  |         // An `egal` comparison is performed for other numeric values. | |||
|  |         return +a === 0 ? 1 / +a === 1 / b : +a === +b; | |||
|  |       case '[object Date]': | |||
|  |       case '[object Boolean]': | |||
|  |         // Coerce dates and booleans to numeric primitive values. Dates are compared by their | |||
|  |         // millisecond representations. Note that invalid dates with millisecond representations | |||
|  |         // of `NaN` are not equivalent. | |||
|  |         return +a === +b; | |||
|  |     } | |||
|  | 
 | |||
|  |     var areArrays = className === '[object Array]'; | |||
|  |     if (!areArrays) { | |||
|  |       if (typeof a != 'object' || typeof b != 'object') return false; | |||
|  | 
 | |||
|  |       // Objects with different constructors are not equivalent, but `Object`s or `Array`s | |||
|  |       // from different frames are. | |||
|  |       var aCtor = a.constructor, bCtor = b.constructor; | |||
|  |       if (aCtor !== bCtor && !(_.isFunction(aCtor) && aCtor instanceof aCtor && | |||
|  |                                _.isFunction(bCtor) && bCtor instanceof bCtor) | |||
|  |                           && ('constructor' in a && 'constructor' in b)) { | |||
|  |         return false; | |||
|  |       } | |||
|  |     } | |||
|  |     // Assume equality for cyclic structures. The algorithm for detecting cyclic | |||
|  |     // structures is adapted from ES 5.1 section 15.12.3, abstract operation `JO`. | |||
|  | 
 | |||
|  |     // Initializing stack of traversed objects. | |||
|  |     // It's done here since we only need them for objects and arrays comparison. | |||
|  |     aStack = aStack || []; | |||
|  |     bStack = bStack || []; | |||
|  |     var length = aStack.length; | |||
|  |     while (length--) { | |||
|  |       // Linear search. Performance is inversely proportional to the number of | |||
|  |       // unique nested structures. | |||
|  |       if (aStack[length] === a) return bStack[length] === b; | |||
|  |     } | |||
|  | 
 | |||
|  |     // Add the first object to the stack of traversed objects. | |||
|  |     aStack.push(a); | |||
|  |     bStack.push(b); | |||
|  | 
 | |||
|  |     // Recursively compare objects and arrays. | |||
|  |     if (areArrays) { | |||
|  |       // Compare array lengths to determine if a deep comparison is necessary. | |||
|  |       length = a.length; | |||
|  |       if (length !== b.length) return false; | |||
|  |       // Deep compare the contents, ignoring non-numeric properties. | |||
|  |       while (length--) { | |||
|  |         if (!eq(a[length], b[length], aStack, bStack)) return false; | |||
|  |       } | |||
|  |     } else { | |||
|  |       // Deep compare objects. | |||
|  |       var keys = _.keys(a), key; | |||
|  |       length = keys.length; | |||
|  |       // Ensure that both objects contain the same number of properties before comparing deep equality. | |||
|  |       if (_.keys(b).length !== length) return false; | |||
|  |       while (length--) { | |||
|  |         // Deep compare each member | |||
|  |         key = keys[length]; | |||
|  |         if (!(_.has(b, key) && eq(a[key], b[key], aStack, bStack))) return false; | |||
|  |       } | |||
|  |     } | |||
|  |     // Remove the first object from the stack of traversed objects. | |||
|  |     aStack.pop(); | |||
|  |     bStack.pop(); | |||
|  |     return true; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Perform a deep comparison to check if two objects are equal. | |||
|  |   _.isEqual = function(a, b) { | |||
|  |     return eq(a, b); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Is a given array, string, or object empty? | |||
|  |   // An "empty" object has no enumerable own-properties. | |||
|  |   _.isEmpty = function(obj) { | |||
|  |     if (obj == null) return true; | |||
|  |     if (isArrayLike(obj) && (_.isArray(obj) || _.isString(obj) || _.isArguments(obj))) return obj.length === 0; | |||
|  |     return _.keys(obj).length === 0; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Is a given value a DOM element? | |||
|  |   _.isElement = function(obj) { | |||
|  |     return !!(obj && obj.nodeType === 1); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Is a given value an array? | |||
|  |   // Delegates to ECMA5's native Array.isArray | |||
|  |   _.isArray = nativeIsArray || function(obj) { | |||
|  |     return toString.call(obj) === '[object Array]'; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Is a given variable an object? | |||
|  |   _.isObject = function(obj) { | |||
|  |     var type = typeof obj; | |||
|  |     return type === 'function' || type === 'object' && !!obj; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Add some isType methods: isArguments, isFunction, isString, isNumber, isDate, isRegExp, isError. | |||
|  |   _.each(['Arguments', 'Function', 'String', 'Number', 'Date', 'RegExp', 'Error'], function(name) { | |||
|  |     _['is' + name] = function(obj) { | |||
|  |       return toString.call(obj) === '[object ' + name + ']'; | |||
|  |     }; | |||
|  |   }); | |||
|  | 
 | |||
|  |   // Define a fallback version of the method in browsers (ahem, IE < 9), where | |||
|  |   // there isn't any inspectable "Arguments" type. | |||
|  |   if (!_.isArguments(arguments)) { | |||
|  |     _.isArguments = function(obj) { | |||
|  |       return _.has(obj, 'callee'); | |||
|  |     }; | |||
|  |   } | |||
|  | 
 | |||
|  |   // Optimize `isFunction` if appropriate. Work around some typeof bugs in old v8, | |||
|  |   // IE 11 (#1621), and in Safari 8 (#1929). | |||
|  |   if (typeof /./ != 'function' && typeof Int8Array != 'object') { | |||
|  |     _.isFunction = function(obj) { | |||
|  |       return typeof obj == 'function' || false; | |||
|  |     }; | |||
|  |   } | |||
|  | 
 | |||
|  |   // Is a given object a finite number? | |||
|  |   _.isFinite = function(obj) { | |||
|  |     return isFinite(obj) && !isNaN(parseFloat(obj)); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Is the given value `NaN`? (NaN is the only number which does not equal itself). | |||
|  |   _.isNaN = function(obj) { | |||
|  |     return _.isNumber(obj) && obj !== +obj; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Is a given value a boolean? | |||
|  |   _.isBoolean = function(obj) { | |||
|  |     return obj === true || obj === false || toString.call(obj) === '[object Boolean]'; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Is a given value equal to null? | |||
|  |   _.isNull = function(obj) { | |||
|  |     return obj === null; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Is a given variable undefined? | |||
|  |   _.isUndefined = function(obj) { | |||
|  |     return obj === void 0; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Shortcut function for checking if an object has a given property directly | |||
|  |   // on itself (in other words, not on a prototype). | |||
|  |   _.has = function(obj, key) { | |||
|  |     return obj != null && hasOwnProperty.call(obj, key); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Utility Functions | |||
|  |   // ----------------- | |||
|  | 
 | |||
|  |   // Run Underscore.js in *noConflict* mode, returning the `_` variable to its | |||
|  |   // previous owner. Returns a reference to the Underscore object. | |||
|  |   _.noConflict = function() { | |||
|  |     root._ = previousUnderscore; | |||
|  |     return this; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Keep the identity function around for default iteratees. | |||
|  |   _.identity = function(value) { | |||
|  |     return value; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Predicate-generating functions. Often useful outside of Underscore. | |||
|  |   _.constant = function(value) { | |||
|  |     return function() { | |||
|  |       return value; | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   _.noop = function(){}; | |||
|  | 
 | |||
|  |   _.property = property; | |||
|  | 
 | |||
|  |   // Generates a function for a given object that returns a given property. | |||
|  |   _.propertyOf = function(obj) { | |||
|  |     return obj == null ? function(){} : function(key) { | |||
|  |       return obj[key]; | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Returns a predicate for checking whether an object has a given set of | |||
|  |   // `key:value` pairs. | |||
|  |   _.matcher = _.matches = function(attrs) { | |||
|  |     attrs = _.extendOwn({}, attrs); | |||
|  |     return function(obj) { | |||
|  |       return _.isMatch(obj, attrs); | |||
|  |     }; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Run a function **n** times. | |||
|  |   _.times = function(n, iteratee, context) { | |||
|  |     var accum = Array(Math.max(0, n)); | |||
|  |     iteratee = optimizeCb(iteratee, context, 1); | |||
|  |     for (var i = 0; i < n; i++) accum[i] = iteratee(i); | |||
|  |     return accum; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Return a random integer between min and max (inclusive). | |||
|  |   _.random = function(min, max) { | |||
|  |     if (max == null) { | |||
|  |       max = min; | |||
|  |       min = 0; | |||
|  |     } | |||
|  |     return min + Math.floor(Math.random() * (max - min + 1)); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // A (possibly faster) way to get the current timestamp as an integer. | |||
|  |   _.now = Date.now || function() { | |||
|  |     return new Date().getTime(); | |||
|  |   }; | |||
|  | 
 | |||
|  |    // List of HTML entities for escaping. | |||
|  |   var escapeMap = { | |||
|  |     '&': '&', | |||
|  |     '<': '<', | |||
|  |     '>': '>', | |||
|  |     '"': '"', | |||
|  |     "'": ''', | |||
|  |     '`': '`' | |||
|  |   }; | |||
|  |   var unescapeMap = _.invert(escapeMap); | |||
|  | 
 | |||
|  |   // Functions for escaping and unescaping strings to/from HTML interpolation. | |||
|  |   var createEscaper = function(map) { | |||
|  |     var escaper = function(match) { | |||
|  |       return map[match]; | |||
|  |     }; | |||
|  |     // Regexes for identifying a key that needs to be escaped | |||
|  |     var source = '(?:' + _.keys(map).join('|') + ')'; | |||
|  |     var testRegexp = RegExp(source); | |||
|  |     var replaceRegexp = RegExp(source, 'g'); | |||
|  |     return function(string) { | |||
|  |       string = string == null ? '' : '' + string; | |||
|  |       return testRegexp.test(string) ? string.replace(replaceRegexp, escaper) : string; | |||
|  |     }; | |||
|  |   }; | |||
|  |   _.escape = createEscaper(escapeMap); | |||
|  |   _.unescape = createEscaper(unescapeMap); | |||
|  | 
 | |||
|  |   // If the value of the named `property` is a function then invoke it with the | |||
|  |   // `object` as context; otherwise, return it. | |||
|  |   _.result = function(object, property, fallback) { | |||
|  |     var value = object == null ? void 0 : object[property]; | |||
|  |     if (value === void 0) { | |||
|  |       value = fallback; | |||
|  |     } | |||
|  |     return _.isFunction(value) ? value.call(object) : value; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Generate a unique integer id (unique within the entire client session). | |||
|  |   // Useful for temporary DOM ids. | |||
|  |   var idCounter = 0; | |||
|  |   _.uniqueId = function(prefix) { | |||
|  |     var id = ++idCounter + ''; | |||
|  |     return prefix ? prefix + id : id; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // By default, Underscore uses ERB-style template delimiters, change the | |||
|  |   // following template settings to use alternative delimiters. | |||
|  |   _.templateSettings = { | |||
|  |     evaluate    : /<%([\s\S]+?)%>/g, | |||
|  |     interpolate : /<%=([\s\S]+?)%>/g, | |||
|  |     escape      : /<%-([\s\S]+?)%>/g | |||
|  |   }; | |||
|  | 
 | |||
|  |   // When customizing `templateSettings`, if you don't want to define an | |||
|  |   // interpolation, evaluation or escaping regex, we need one that is | |||
|  |   // guaranteed not to match. | |||
|  |   var noMatch = /(.)^/; | |||
|  | 
 | |||
|  |   // Certain characters need to be escaped so that they can be put into a | |||
|  |   // string literal. | |||
|  |   var escapes = { | |||
|  |     "'":      "'", | |||
|  |     '\\':     '\\', | |||
|  |     '\r':     'r', | |||
|  |     '\n':     'n', | |||
|  |     '\u2028': 'u2028', | |||
|  |     '\u2029': 'u2029' | |||
|  |   }; | |||
|  | 
 | |||
|  |   var escaper = /\\|'|\r|\n|\u2028|\u2029/g; | |||
|  | 
 | |||
|  |   var escapeChar = function(match) { | |||
|  |     return '\\' + escapes[match]; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // JavaScript micro-templating, similar to John Resig's implementation. | |||
|  |   // Underscore templating handles arbitrary delimiters, preserves whitespace, | |||
|  |   // and correctly escapes quotes within interpolated code. | |||
|  |   // NB: `oldSettings` only exists for backwards compatibility. | |||
|  |   _.template = function(text, settings, oldSettings) { | |||
|  |     if (!settings && oldSettings) settings = oldSettings; | |||
|  |     settings = _.defaults({}, settings, _.templateSettings); | |||
|  | 
 | |||
|  |     // Combine delimiters into one regular expression via alternation. | |||
|  |     var matcher = RegExp([ | |||
|  |       (settings.escape || noMatch).source, | |||
|  |       (settings.interpolate || noMatch).source, | |||
|  |       (settings.evaluate || noMatch).source | |||
|  |     ].join('|') + '|$', 'g'); | |||
|  | 
 | |||
|  |     // Compile the template source, escaping string literals appropriately. | |||
|  |     var index = 0; | |||
|  |     var source = "__p+='"; | |||
|  |     text.replace(matcher, function(match, escape, interpolate, evaluate, offset) { | |||
|  |       source += text.slice(index, offset).replace(escaper, escapeChar); | |||
|  |       index = offset + match.length; | |||
|  | 
 | |||
|  |       if (escape) { | |||
|  |         source += "'+\n((__t=(" + escape + "))==null?'':_.escape(__t))+\n'"; | |||
|  |       } else if (interpolate) { | |||
|  |         source += "'+\n((__t=(" + interpolate + "))==null?'':__t)+\n'"; | |||
|  |       } else if (evaluate) { | |||
|  |         source += "';\n" + evaluate + "\n__p+='"; | |||
|  |       } | |||
|  | 
 | |||
|  |       // Adobe VMs need the match returned to produce the correct offest. | |||
|  |       return match; | |||
|  |     }); | |||
|  |     source += "';\n"; | |||
|  | 
 | |||
|  |     // If a variable is not specified, place data values in local scope. | |||
|  |     if (!settings.variable) source = 'with(obj||{}){\n' + source + '}\n'; | |||
|  | 
 | |||
|  |     source = "var __t,__p='',__j=Array.prototype.join," + | |||
|  |       "print=function(){__p+=__j.call(arguments,'');};\n" + | |||
|  |       source + 'return __p;\n'; | |||
|  | 
 | |||
|  |     try { | |||
|  |       var render = new Function(settings.variable || 'obj', '_', source); | |||
|  |     } catch (e) { | |||
|  |       e.source = source; | |||
|  |       throw e; | |||
|  |     } | |||
|  | 
 | |||
|  |     var template = function(data) { | |||
|  |       return render.call(this, data, _); | |||
|  |     }; | |||
|  | 
 | |||
|  |     // Provide the compiled source as a convenience for precompilation. | |||
|  |     var argument = settings.variable || 'obj'; | |||
|  |     template.source = 'function(' + argument + '){\n' + source + '}'; | |||
|  | 
 | |||
|  |     return template; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Add a "chain" function. Start chaining a wrapped Underscore object. | |||
|  |   _.chain = function(obj) { | |||
|  |     var instance = _(obj); | |||
|  |     instance._chain = true; | |||
|  |     return instance; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // OOP | |||
|  |   // --------------- | |||
|  |   // If Underscore is called as a function, it returns a wrapped object that | |||
|  |   // can be used OO-style. This wrapper holds altered versions of all the | |||
|  |   // underscore functions. Wrapped objects may be chained. | |||
|  | 
 | |||
|  |   // Helper function to continue chaining intermediate results. | |||
|  |   var result = function(instance, obj) { | |||
|  |     return instance._chain ? _(obj).chain() : obj; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Add your own custom functions to the Underscore object. | |||
|  |   _.mixin = function(obj) { | |||
|  |     _.each(_.functions(obj), function(name) { | |||
|  |       var func = _[name] = obj[name]; | |||
|  |       _.prototype[name] = function() { | |||
|  |         var args = [this._wrapped]; | |||
|  |         push.apply(args, arguments); | |||
|  |         return result(this, func.apply(_, args)); | |||
|  |       }; | |||
|  |     }); | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Add all of the Underscore functions to the wrapper object. | |||
|  |   _.mixin(_); | |||
|  | 
 | |||
|  |   // Add all mutator Array functions to the wrapper. | |||
|  |   _.each(['pop', 'push', 'reverse', 'shift', 'sort', 'splice', 'unshift'], function(name) { | |||
|  |     var method = ArrayProto[name]; | |||
|  |     _.prototype[name] = function() { | |||
|  |       var obj = this._wrapped; | |||
|  |       method.apply(obj, arguments); | |||
|  |       if ((name === 'shift' || name === 'splice') && obj.length === 0) delete obj[0]; | |||
|  |       return result(this, obj); | |||
|  |     }; | |||
|  |   }); | |||
|  | 
 | |||
|  |   // Add all accessor Array functions to the wrapper. | |||
|  |   _.each(['concat', 'join', 'slice'], function(name) { | |||
|  |     var method = ArrayProto[name]; | |||
|  |     _.prototype[name] = function() { | |||
|  |       return result(this, method.apply(this._wrapped, arguments)); | |||
|  |     }; | |||
|  |   }); | |||
|  | 
 | |||
|  |   // Extracts the result from a wrapped and chained object. | |||
|  |   _.prototype.value = function() { | |||
|  |     return this._wrapped; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // Provide unwrapping proxy for some methods used in engine operations | |||
|  |   // such as arithmetic and JSON stringification. | |||
|  |   _.prototype.valueOf = _.prototype.toJSON = _.prototype.value; | |||
|  | 
 | |||
|  |   _.prototype.toString = function() { | |||
|  |     return '' + this._wrapped; | |||
|  |   }; | |||
|  | 
 | |||
|  |   // AMD registration happens at the end for compatibility with AMD loaders | |||
|  |   // that may not enforce next-turn semantics on modules. Even though general | |||
|  |   // practice for AMD registration is to be anonymous, underscore registers | |||
|  |   // as a named module because, like jQuery, it is a base library that is | |||
|  |   // popular enough to be bundled in a third party lib, but not be part of | |||
|  |   // an AMD load request. Those cases could generate an error when an | |||
|  |   // anonymous define() is called outside of a loader request. | |||
|  |   if (typeof define === 'function' && define.amd) { | |||
|  |     define('underscore', [], function() { | |||
|  |       return _; | |||
|  |     }); | |||
|  |   } | |||
|  | }.call(this)); |