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https://github.com/AlienMajik/pwnagotchi_plugins.git
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Update age.py
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35
age.py
35
age.py
@ -11,9 +11,9 @@ from pwnagotchi.ui.view import BLACK
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class Age(plugins.Plugin):
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__author__ = 'AlienMajik'
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__version__ = '1.0.6'
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__version__ = '1.0.7'
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__license__ = 'MIT'
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__description__ = 'A plugin that adds age, strength, network points, and stars. It also initializes handshake_count from existing handshakes.'
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__description__ = 'A plugin that adds age, strength, network points, stat display, and tiered symbols for stars based on handshake counts.'
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def __init__(self):
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self.epochs = 0
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@ -28,13 +28,9 @@ class Age(plugins.Plugin):
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def on_loaded(self):
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self.load_data()
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# After loading data, if handshake_count is zero but we have existing handshakes, count them.
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# This will only run if you haven't done it before. If you have some logic for not re-counting,
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# you can store a flag in the JSON file that indicates if we've already initialized from old handshakes.
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# Initialize handshake_count from existing handshakes if needed
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if self.handshake_count == 0 and os.path.isdir(self.handshake_dir):
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# Count how many handshake files are there
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existing_handshakes = [f for f in os.listdir(self.handshake_dir) if os.path.isfile(os.path.join(self.handshake_dir, f))]
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# Assume each file corresponds to one handshake. Adjust if your naming scheme differs.
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if existing_handshakes:
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self.handshake_count = len(existing_handshakes)
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logging.info(f"[Age plugin] Initialized handshake_count from existing handshakes: {self.handshake_count}")
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@ -65,9 +61,10 @@ class Age(plugins.Plugin):
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label_font=fonts.Bold,
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text_font=fonts.Medium
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))
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ui.add_element('Stars', LabeledValue(
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# Changed from 'Stars' to 'Stat'
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ui.add_element('Stat', LabeledValue(
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color=BLACK,
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label='Stars',
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label='Stat',
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value=self.get_star_string(),
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position=(int(self.options.get("stars_x_coord", 10)), int(self.options.get("stars_y_coord", 120))),
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label_font=fonts.Bold,
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@ -79,14 +76,14 @@ class Age(plugins.Plugin):
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ui.remove_element('Age')
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ui.remove_element('Strength')
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ui.remove_element('Points')
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ui.remove_element('Stars')
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ui.remove_element('Stat') # changed from 'Stars'
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self.save_data()
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def on_ui_update(self, ui):
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ui.set('Age', str(self.abrev_number(self.epochs)))
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ui.set('Strength', str(self.abrev_number(self.train_epochs)))
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ui.set('Points', str(self.abrev_number(self.network_points)))
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ui.set('Stars', self.get_star_string())
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ui.set('Stat', self.get_star_string()) # changed from 'Stars'
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def on_epoch(self, agent, epoch, epoch_data):
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self.epochs += 1
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@ -133,7 +130,8 @@ class Age(plugins.Plugin):
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def new_star_checkpoint(self, agent, stars):
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if stars <= self.max_stars:
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star_str = '★' * stars
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symbol = self.get_symbol_for_handshakes()
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star_str = symbol * stars
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view = agent.view()
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view.set('face', faces.HAPPY)
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view.set('status', f"You've earned a new star! Now at {star_str}")
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@ -145,8 +143,18 @@ class Age(plugins.Plugin):
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stars = self.max_stars
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return stars
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def get_symbol_for_handshakes(self):
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if self.handshake_count >= 10000:
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return '♣'
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elif self.handshake_count >= 5000:
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return '♦'
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else:
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return '★'
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def get_star_string(self):
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return '★' * self.get_stars_count()
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star_count = self.get_stars_count()
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symbol = self.get_symbol_for_handshakes()
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return symbol * star_count
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def abrev_number(self, num):
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if num < 100000:
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@ -195,3 +203,4 @@ class Age(plugins.Plugin):
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}
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with open(self.data_path, 'w') as f:
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json.dump(data, f, indent=2)
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