Update age.py

This commit is contained in:
AlienMajik
2025-02-16 17:50:42 -08:00
committed by GitHub
parent 7aa41436c7
commit 4ac0a3a59f

110
age.py
View File

@ -2,6 +2,7 @@ import os
import json
import logging
import time
import random
import pwnagotchi
import pwnagotchi.plugins as plugins
@ -12,34 +13,41 @@ from pwnagotchi.ui.view import BLACK
class Age(plugins.Plugin):
__author__ = 'AlienMajik'
__version__ = '2.0.1'
__version__ = '2.0.2'
__license__ = 'MIT'
__description__ = 'Enhanced plugin with achievement tiers, configurable titles, decay mechanics, and progress tracking.'
__description__ = 'Enhanced plugin with achievement tiers, configurable titles, decay mechanics, progress tracking, dynamic status messages, and quests.'
DEFAULT_AGE_TITLES = {
1000: "Newborn",
1000: "Neon Spawn",
2000: "Script Kiddie",
5000: "WiFi Hobo",
10000: "Packet Wizard",
20000: "Elder Hacker",
33333: "WiFi Deity"
5000: "WiFi Outlaw",
10000: "Data Raider",
25000: "Prophet",
33333: "Off the Grid"
}
DEFAULT_STRENGTH_TITLES = {
1000: "Weakling",
2000: "Lightweight",
5000: "Deauth King",
10000: "Handshake Titan",
20000: "Unstoppable"
500: "Fleshbag",
1500: "Lightweight",
2000: "Deauth King",
2500: "Handshake hunter",
3333: "Unstoppable"
}
# Example quests
DEFAULT_QUESTS = [
{"name": "Collect 10 WPA3 handshakes", "goal": 10, "reward": "⭐ Extra Star!"},
{"name": "Survive 100 epochs without decaying", "goal": 100, "reward": "🛡️ Resilience Badge"},
]
def __init__(self):
# Default positions (x, y)
self.default_positions = {
'age': (10, 40),
'strength': (80, 40),
'points': (10, 60),
'stars': (10, 80)
'stars': (10, 80),
'quests': (10, 100)
}
self.epochs = 0
@ -47,6 +55,7 @@ class Age(plugins.Plugin):
self.network_points = 0
self.handshake_count = 0
self.last_active_epoch = 0
self.completed_quests = set()
self.data_path = '/root/age_strength.json'
self.log_path = '/root/network_points.log'
self.handshake_dir = '/home/pi/handshakes'
@ -58,6 +67,7 @@ class Age(plugins.Plugin):
self.decay_amount = 10
self.age_titles = self.DEFAULT_AGE_TITLES
self.strength_titles = self.DEFAULT_STRENGTH_TITLES
self.quests = self.DEFAULT_QUESTS
def on_loaded(self):
# Load configuration with fallbacks
@ -67,6 +77,7 @@ class Age(plugins.Plugin):
self.decay_amount = self.options.get('decay_amount', 10)
self.age_titles = self.options.get('age_titles', self.DEFAULT_AGE_TITLES)
self.strength_titles = self.options.get('strength_titles', self.DEFAULT_STRENGTH_TITLES)
self.quests = self.options.get('quests', self.DEFAULT_QUESTS)
self.load_data()
self.initialize_handshakes()
@ -93,18 +104,38 @@ class Age(plugins.Plugin):
return self.strength_titles[t]
return "Untrained"
def random_motivational_quote(self):
quotes = [
"Keep going, you're crushing it!",
"You're a WiFi wizard in the making!",
"More handshakes, more power!",
"Don't stop now, you're almost there!",
"Keep evolving, don't let decay catch you!"
]
return random.choice(quotes)
def random_inactivity_message(self):
messages = [
"Time to wake up, you're rusting!",
"Decayed by {points_lost}, keep it active!",
"Stale, but you can still revive!",
"Don't let inactivity hold you back!",
"Keep moving, no room for decay!"
]
return random.choice(messages)
def check_achievements(self, agent):
current_age = self.get_age_title()
current_strength = self.get_strength_title()
if current_age != self.prev_age_title:
agent.view().set('face', faces.HAPPY)
agent.view().set('status', f"Promoted to {current_age}!")
agent.view().set('status', f"🎉 {current_age} Achieved! {self.random_motivational_quote()}")
self.prev_age_title = current_age
if current_strength != self.prev_strength_title:
agent.view().set('face', faces.MOTIVATED)
agent.view().set('status', f"Evolved to {current_strength}!")
agent.view().set('status', f"💪 Evolved to {current_strength}!")
self.prev_strength_title = current_strength
def apply_decay(self, agent):
@ -116,7 +147,7 @@ class Age(plugins.Plugin):
if points_lost > 0:
agent.view().set('face', faces.SAD)
agent.view().set('status', f"Inactivity decay: -{points_lost} points!")
agent.view().set('status', self.random_inactivity_message().format(points_lost=points_lost))
self.last_active_epoch = self.epochs
self.save_data()
@ -142,7 +173,8 @@ class Age(plugins.Plugin):
'age': get_position('age'),
'strength': get_position('strength'),
'points': get_position('points'),
'stars': get_position('stars')
'stars': get_position('stars'),
'quests': get_position('quests')
}
ui.add_element('Age', LabeledValue(
@ -161,13 +193,36 @@ class Age(plugins.Plugin):
color=BLACK, label='ReP', value="",
position=positions['stars'], label_font=fonts.Bold, text_font=fonts.Medium))
ui.add_element('Quests', LabeledValue(
color=BLACK, label='Quests', value="None completed",
position=positions['quests'], label_font=fonts.Bold, text_font=fonts.Medium))
def on_ui_update(self, ui):
ui.set('Age', self.get_age_title())
ui.set('Strength', self.get_strength_title())
ui.set('Points', self.abrev_number(self.network_points))
ui.set('ReP', self.get_star_string())
# Modified Event Handlers
# Update quests status
quest_status = self.check_quests()
ui.set('Quests', quest_status)
def check_quests(self):
progress = []
for quest in self.quests:
if quest['name'] not in self.completed_quests:
progress.append(f"{quest['name']} ({self.get_quest_progress(quest)}% complete)")
else:
progress.append(f"{quest['name']} - {quest['reward']}")
return "\n".join(progress)
def get_quest_progress(self, quest):
if quest['name'] == "Collect 10 WPA3 handshakes":
return min(100, (self.handshake_count // quest['goal']) * 100)
elif quest['name'] == "Survive 100 epochs without decaying":
return min(100, (self.epochs // quest['goal']) * 100)
return 0
def on_epoch(self, agent, epoch, epoch_data):
self.epochs += 1
self.train_epochs += 1 if self.epochs % 10 == 0 else 0
@ -207,7 +262,6 @@ class Age(plugins.Plugin):
self.new_star_checkpoint(agent)
self.save_data()
# Star System
def new_star_checkpoint(self, agent):
stars = self.get_stars_count()
if stars > self.prev_stars:
@ -218,7 +272,7 @@ class Age(plugins.Plugin):
# Data Management
def load_data(self):
try: # <- Added indentation here
try:
if os.path.exists(self.data_path):
with open(self.data_path, 'r') as f:
data = json.load(f)
@ -234,6 +288,7 @@ class Age(plugins.Plugin):
self.prev_age_title = data.get('prev_age', self.get_age_title())
self.prev_strength_title = data.get('prev_strength', self.get_strength_title())
self.prev_stars = data.get('prev_stars', self.get_stars_count())
self.completed_quests = set(data.get('completed_quests', []))
# Migrate old format to new format
if 'epochs_lived' in data:
@ -244,24 +299,16 @@ class Age(plugins.Plugin):
logging.error(f"[Age] Load error: {str(e)}")
def save_data(self):
data = { # <- Added indentation here
# New format keys
data = {
'epochs': self.epochs,
'train_epochs': self.train_epochs,
'points': self.network_points,
'handshakes': self.handshake_count,
# Old format aliases for compatibility
'epochs_lived': self.epochs,
'epochs_trained': self.train_epochs,
'network_points': self.network_points,
'handshake_count': self.handshake_count,
# New fields
'last_active': self.last_active_epoch,
'prev_age': self.get_age_title(),
'prev_strength': self.get_strength_title(),
'prev_stars': self.get_stars_count()
'prev_stars': self.get_stars_count(),
'completed_quests': list(self.completed_quests)
}
try:
with open(self.data_path, 'w') as f:
@ -288,3 +335,4 @@ class Age(plugins.Plugin):