Update age.py

This commit is contained in:
AlienMajik
2024-12-15 14:56:57 -08:00
committed by GitHub
parent 38b0239615
commit 024dda965c

80
age.py
View File

@ -11,20 +11,34 @@ from pwnagotchi.ui.view import BLACK
class Age(plugins.Plugin):
__author__ = 'AlienMajik'
__version__ = '1.0.4'
__version__ = '1.0.6'
__license__ = 'MIT'
__description__ = 'A plugin that adds age, strength, and network points stats with a dedicated log of point increments.'
__description__ = 'A plugin that adds age, strength, network points, and stars. It also initializes handshake_count from existing handshakes.'
def __init__(self):
self.epochs = 0
self.train_epochs = 0
self.network_points = 0 # Stat to track points from network encounters
self.network_points = 0
self.handshake_count = 0
self.data_path = '/root/age_strength.json'
self.log_path = '/root/network_points.log' # Dedicated log file
self.log_path = '/root/network_points.log'
self.max_stars = 5
self.star_interval = 1000 # 1000 handshakes per star
self.handshake_dir = '/root/handshakes' # directory containing old handshake files
def on_loaded(self):
# Load stored data from file if available
self.load_data()
# After loading data, if handshake_count is zero but we have existing handshakes, count them.
# This will only run if you haven't done it before. If you have some logic for not re-counting,
# you can store a flag in the JSON file that indicates if we've already initialized from old handshakes.
if self.handshake_count == 0 and os.path.isdir(self.handshake_dir):
# Count how many handshake files are there
existing_handshakes = [f for f in os.listdir(self.handshake_dir) if os.path.isfile(os.path.join(self.handshake_dir, f))]
# Assume each file corresponds to one handshake. Adjust if your naming scheme differs.
if existing_handshakes:
self.handshake_count = len(existing_handshakes)
logging.info(f"[Age plugin] Initialized handshake_count from existing handshakes: {self.handshake_count}")
self.save_data()
def on_ui_setup(self, ui):
ui.add_element('Age', LabeledValue(
@ -43,14 +57,19 @@ class Age(plugins.Plugin):
label_font=fonts.Bold,
text_font=fonts.Medium
))
# Using a simpler label instead of an emoji for points
points_x = int(self.options.get("points_x_coord", 10))
points_y = int(self.options.get("points_y_coord", 100))
ui.add_element('Points', LabeledValue(
color=BLACK,
label='★ Pts', # ASCII-friendly label
label='★ Pts',
value=0,
position=(points_x, points_y),
position=(int(self.options.get("points_x_coord", 10)), int(self.options.get("points_y_coord", 100))),
label_font=fonts.Bold,
text_font=fonts.Medium
))
ui.add_element('Stars', LabeledValue(
color=BLACK,
label='Stars',
value=self.get_star_string(),
position=(int(self.options.get("stars_x_coord", 10)), int(self.options.get("stars_y_coord", 120))),
label_font=fonts.Bold,
text_font=fonts.Medium
))
@ -60,34 +79,30 @@ class Age(plugins.Plugin):
ui.remove_element('Age')
ui.remove_element('Strength')
ui.remove_element('Points')
# Save data on unload
ui.remove_element('Stars')
self.save_data()
def on_ui_update(self, ui):
ui.set('Age', str(self.abrev_number(self.epochs)))
ui.set('Strength', str(self.abrev_number(self.train_epochs)))
ui.set('Points', str(self.abrev_number(self.network_points)))
ui.set('Stars', self.get_star_string())
def on_epoch(self, agent, epoch, epoch_data):
self.epochs += 1
# Example: Increase strength every 10 epochs
if self.epochs % 10 == 0:
self.train_epochs += 1
# Checkpoints
if self.epochs % 100 == 0:
self.age_checkpoint(agent)
if self.train_epochs != 0 and self.train_epochs % 10 == 0:
self.strength_checkpoint(agent)
# Save data each epoch
self.save_data()
def on_handshake(self, agent, filename, access_point, client):
# Determine encryption type and award points
enc = access_point.get('encryption', '').lower()
essid = access_point.get('essid', 'unknown')
old_points = self.network_points
if 'wpa3' in enc:
increment = 10
@ -105,12 +120,34 @@ class Age(plugins.Plugin):
self.network_points += increment
self.display_encounter(agent, f"{desc} network discovered! +{increment} pts")
# Log the event to a dedicated file
old_stars = self.get_stars_count()
self.handshake_count += 1
new_stars = self.get_stars_count()
if new_stars > old_stars:
self.new_star_checkpoint(agent, new_stars)
with open(self.log_path, 'a') as f:
f.write(f"ESSID: {essid}, ENC: {enc}, Points Gained: {increment}, Total Points: {self.network_points}\n")
f.write(f"ESSID: {essid}, ENC: {enc}, Points Gained: {increment}, Total Points: {self.network_points}, Handshake Count: {self.handshake_count}\n")
self.save_data()
def new_star_checkpoint(self, agent, stars):
if stars <= self.max_stars:
star_str = '' * stars
view = agent.view()
view.set('face', faces.HAPPY)
view.set('status', f"You've earned a new star! Now at {star_str}")
view.update(force=True)
def get_stars_count(self):
stars = self.handshake_count // self.star_interval
if stars > self.max_stars:
stars = self.max_stars
return stars
def get_star_string(self):
return '' * self.get_stars_count()
def abrev_number(self, num):
if num < 100000:
return str(num)
@ -135,7 +172,6 @@ class Age(plugins.Plugin):
view.update(force=True)
def display_encounter(self, agent, message):
# A helper method to display a quick status update when points are awarded
view = agent.view()
view.set('face', faces.EXCITED)
view.set('status', message)
@ -148,12 +184,14 @@ class Age(plugins.Plugin):
self.epochs = data.get('epochs_lived', 0)
self.train_epochs = data.get('epochs_trained', 0)
self.network_points = data.get('network_points', 0)
self.handshake_count = data.get('handshake_count', 0)
def save_data(self):
data = {
'epochs_lived': self.epochs,
'epochs_trained': self.train_epochs,
'network_points': self.network_points
'network_points': self.network_points,
'handshake_count': self.handshake_count
}
with open(self.data_path, 'w') as f:
json.dump(data, f)
json.dump(data, f, indent=2)