From f7bf12a0a05dc331ad9cd137a1f062d0df730b59 Mon Sep 17 00:00:00 2001 From: Simone Margaritelli Date: Mon, 7 Oct 2019 16:55:55 +0200 Subject: [PATCH] misc: small fix or general refactoring i did not bother commenting --- docs/configure.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/docs/configure.md b/docs/configure.md index 935197f7..47fe0428 100644 --- a/docs/configure.md +++ b/docs/configure.md @@ -54,13 +54,14 @@ But if you want, you can change `main.lang` to one of the supported languages: ## PwnGRID By default the `grid` [plugin](https://github.com/evilsocket/pwnagotchi/blob/master/docs/plugins.md) is **only partially** enabled, this means that whenever the unit will detect internet connectivity in manual mode, it'll signal its -presence to the PwnGRID server without sending any data. +presence to the PwnGRID server without sending any data other than: + +- The cryptographic identity of the unit, generated at first boot and used for authentication. +- The output of the `uname -a` command on the unit used to determine the type of hardware. It is possible to fully opt-in and also enable the unit to send basic information about the pwned networks. None of the captured cryptographic material is sent to this server, just the minimum information to enroll the unit in the database and know how many networks it "conquered" so far, namely: -- The cryptographic identity of the unit, generated at first boot and used for authentication. -- The output of the `uname -a` command on the unit used to determine the type of hardware. - The list of networks that the unit collected handshakes of, made of their `BSSID` and `ESSID`. Other than for easy unit identification and debugging, this data is collected in order to build drankings, scoreboards and regional statistics. **Like Pokèmon Go, but for WiFi!**