mirror of
https://github.com/andrewchilicki/LumonMDR.git
synced 2025-07-01 18:17:27 -04:00
Init
This commit is contained in:
254
libs/Numbers/NumberGrid.cpp
Normal file
254
libs/Numbers/NumberGrid.cpp
Normal file
@ -0,0 +1,254 @@
|
||||
#include "NumberGrid.h"
|
||||
|
||||
#include "PerlinNoise.hpp"
|
||||
|
||||
#include <cstdlib>
|
||||
#include <map>
|
||||
#include <random>
|
||||
#include <set>
|
||||
#include <optional>
|
||||
|
||||
class NumberGridImpl : public NumberGrid {
|
||||
public:
|
||||
explicit NumberGridImpl(int gridSize)
|
||||
{
|
||||
generateGrid(gridSize);
|
||||
}
|
||||
|
||||
std::map<int, std::map<int, NumberPtr>> getGrid() final
|
||||
{
|
||||
return grid;
|
||||
}
|
||||
|
||||
void update() final
|
||||
{
|
||||
visibleBadGroups.clear();
|
||||
bool activeGroupStillVisible = false;
|
||||
bool newActiveBadGroup = false;
|
||||
|
||||
for (auto it = badGroups.begin(); it != badGroups.end(); )
|
||||
{
|
||||
if (it->second->numberIds.empty())
|
||||
{
|
||||
it = badGroups.erase(it);
|
||||
}
|
||||
else
|
||||
{
|
||||
++it;
|
||||
}
|
||||
}
|
||||
|
||||
// Update visible groups and check if active group is still visible
|
||||
for (const auto &[groupId, badGroup] : badGroups)
|
||||
{
|
||||
for (const auto &numId : badGroup->numberIds)
|
||||
{
|
||||
auto num = numberIdMap.at(numId);
|
||||
if (num->displayInfos.isVisible)
|
||||
{
|
||||
visibleBadGroups.emplace(groupId);
|
||||
|
||||
if (badGroup->isActive && groupId == *activeBadGroup)
|
||||
{
|
||||
activeGroupStillVisible = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (activeBadGroup && !activeGroupStillVisible)
|
||||
{
|
||||
activeBadGroup.reset();
|
||||
newActiveBadGroup = true;
|
||||
newBadGroupCountdown = randomNumber(5, 15) * 100;
|
||||
}
|
||||
|
||||
// Select a new active group if necessary
|
||||
if (!activeBadGroup && !visibleBadGroups.empty() && newBadGroupCountdown == 0)
|
||||
{
|
||||
auto randomIndex = randomNumber(0, static_cast<int>(visibleBadGroups.size()) - 1);
|
||||
auto it = visibleBadGroups.begin();
|
||||
std::advance(it, randomIndex);
|
||||
activeBadGroup = *it;
|
||||
}
|
||||
|
||||
// Update active groups / their scale
|
||||
for (const auto &[groupId, badGroup] : badGroups)
|
||||
{
|
||||
badGroup->isActive = activeBadGroup && groupId == *activeBadGroup;
|
||||
if (badGroup->isActive)
|
||||
{
|
||||
if (newActiveBadGroup)
|
||||
{
|
||||
badGroup->scale = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!badGroup->reachedMax)
|
||||
{
|
||||
if (badGroup->scale < 0.23)
|
||||
{
|
||||
badGroup->scale += (0.0001 * randomNumber(1, 10));
|
||||
}
|
||||
} else
|
||||
{
|
||||
badGroup->scale -= (0.0001 * randomNumber(1, 10));
|
||||
}
|
||||
|
||||
if (badGroup->scale >= 0.23)
|
||||
{
|
||||
if (!badGroup->superActive || badGroup->scale >= 0.24)
|
||||
{
|
||||
badGroup->reachedMax = true;
|
||||
} else
|
||||
{
|
||||
badGroup->scale += 0.00001;
|
||||
}
|
||||
} else if (badGroup->scale <= 0.0)
|
||||
{
|
||||
badGroup->isActive = false;
|
||||
badGroup->superActive = false;
|
||||
badGroup->reachedMax = false;
|
||||
activeBadGroup.reset();
|
||||
newBadGroupCountdown = randomNumber(5, 15) * 100;
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
badGroup->scale = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (newBadGroupCountdown > 0)
|
||||
{
|
||||
newBadGroupCountdown--;
|
||||
}
|
||||
}
|
||||
|
||||
NumberPtr getGridNumber(int x, int y) final
|
||||
{
|
||||
if (auto itr = grid.find(x); itr != grid.end())
|
||||
{
|
||||
if (auto itr2 = itr->second.find(y); itr2 != itr->second.end())
|
||||
{
|
||||
return itr2->second;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
NumberPtr getGridNumber(int id) final
|
||||
{
|
||||
if (auto itr = numberIdMap.find(id); itr != numberIdMap.end())
|
||||
{
|
||||
return itr->second;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::map<int, BadGroupPtr> getBadGroups() const final
|
||||
{
|
||||
return badGroups;
|
||||
}
|
||||
|
||||
private:
|
||||
std::map<int, std::map<int, NumberPtr>> grid;
|
||||
std::map<int, NumberPtr> numberIdMap;
|
||||
|
||||
std::map<int, BadGroupPtr> badGroups;
|
||||
|
||||
std::set<int> visibleBadGroups;
|
||||
std::optional<int> activeBadGroup = std::nullopt;
|
||||
int newBadGroupCountdown = 500;
|
||||
|
||||
siv::PerlinNoise perlinBadNumbers{ 505 };
|
||||
float badScale = 0.4f;
|
||||
float badThresh = 0.7f;
|
||||
bool newBad = false;
|
||||
|
||||
void generateGrid(int size)
|
||||
{
|
||||
int numberId = 0;
|
||||
std::set<int> badNumbers;
|
||||
for (int x = 0; x < size; x++)
|
||||
{
|
||||
for (int y = 0; y < size; y++)
|
||||
{
|
||||
grid[x][y] = std::make_shared<Number>(numberId, x, y, randomNumber(0,9), randomBool());
|
||||
numberIdMap[numberId] = grid[x][y];
|
||||
|
||||
// Determine if bad
|
||||
if (perlinBadNumbers.noise2D_01(x*badScale,y*badScale) > badThresh)
|
||||
{
|
||||
badNumbers.insert(numberId);
|
||||
}
|
||||
|
||||
numberId++;
|
||||
}
|
||||
}
|
||||
|
||||
// Assign 'bad groups'
|
||||
auto checkAdjacent = [&](int x, int y) -> BadGroupPtr
|
||||
{
|
||||
if (auto gridNum = getGridNumber(x, y))
|
||||
{
|
||||
return gridNum->badGroup;
|
||||
}
|
||||
return nullptr;
|
||||
};
|
||||
|
||||
int badGroup = 0;
|
||||
for (const auto &badNumId : badNumbers)
|
||||
{
|
||||
auto gridNumber = numberIdMap.at(badNumId);
|
||||
if (!gridNumber->badGroup)
|
||||
{
|
||||
for (int checkX = -1; checkX <= 1; checkX++)
|
||||
{
|
||||
for (int checkY = -1; checkY <= 1; checkY++)
|
||||
{
|
||||
if (checkX == 0 && checkY == 0)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
if (auto badGroupPtr = checkAdjacent(gridNumber->gridX + checkX, gridNumber->gridY + checkY))
|
||||
{
|
||||
gridNumber->badGroup = badGroupPtr;
|
||||
gridNumber->badGroup->numberIds.emplace_back(gridNumber->id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (gridNumber->badGroup)
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!gridNumber->badGroup)
|
||||
{
|
||||
gridNumber->badGroup = std::make_shared<BadGroup>(badGroup++, std::vector{gridNumber->id}, randomNumber(0,4));
|
||||
badGroups.emplace(badGroup, gridNumber->badGroup);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int randomNumber(int min, int max) final
|
||||
{
|
||||
static std::random_device rd;
|
||||
static std::mt19937 gen(rd());
|
||||
std::uniform_int_distribution<> dist(min, max);
|
||||
return dist(gen);
|
||||
}
|
||||
|
||||
static bool randomBool()
|
||||
{
|
||||
return rand() > (RAND_MAX / 2);
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
std::shared_ptr<NumberGrid> createNumberGrid(int gridSize)
|
||||
{
|
||||
return std::make_shared<NumberGridImpl>(gridSize);
|
||||
}
|
Reference in New Issue
Block a user