com.google.maps.gwt.client
Class MapPanes

java.lang.Object
  extended by JavaScriptObject
      extended by com.google.maps.gwt.client.MapPanes

public class MapPanes
extends JavaScriptObject

This object contains the DOM elements in which overlays are rendered. They are listed below with 'Pane 0' at the bottom and 'Pane 6' at the top. THIS SOURCE CODE IS GENERATED, DO NOT MODIFY


Constructor Summary
protected MapPanes()
          Protected constructor avoids default public constructor.
 
Method Summary
 Node getFloatPane()
          This pane contains the info window.
 Node getFloatShadow()
          This pane contains the info window shadow.
 Node getMapPane()
          This pane is the lowest pane and is above the tiles.
 Node getOverlayImage()
          This pane contains the marker foreground images.
 Node getOverlayLayer()
          This pane contains polylines, polygons, ground overlays and tile layer overlays.
 Node getOverlayMouseTarget()
          This pane contains elements that receive DOM mouse events, such as the transparent targets for markers.
 Node getOverlayShadow()
          This pane contains the marker shadows.
 void setFloatPane(Node floatPane)
          This pane contains the info window.
 void setFloatShadow(Node floatShadow)
          This pane contains the info window shadow.
 void setMapPane(Node mapPane)
          This pane is the lowest pane and is above the tiles.
 void setOverlayImage(Node overlayImage)
          This pane contains the marker foreground images.
 void setOverlayLayer(Node overlayLayer)
          This pane contains polylines, polygons, ground overlays and tile layer overlays.
 void setOverlayMouseTarget(Node overlayMouseTarget)
          This pane contains elements that receive DOM mouse events, such as the transparent targets for markers.
 void setOverlayShadow(Node overlayShadow)
          This pane contains the marker shadows.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

MapPanes

protected MapPanes()
Protected constructor avoids default public constructor.

Method Detail

getFloatPane

public final Node getFloatPane()
This pane contains the info window. It is above all map overlays. (Pane 6).


getFloatShadow

public final Node getFloatShadow()
This pane contains the info window shadow. It is above the overlayImage, so that markers can be in the shadow of the info window. (Pane 4).


getMapPane

public final Node getMapPane()
This pane is the lowest pane and is above the tiles. It may not receive DOM events. (Pane 0).


getOverlayImage

public final Node getOverlayImage()
This pane contains the marker foreground images. (Pane 3).


getOverlayLayer

public final Node getOverlayLayer()
This pane contains polylines, polygons, ground overlays and tile layer overlays. It may not receive DOM events. (Pane 1).


getOverlayMouseTarget

public final Node getOverlayMouseTarget()
This pane contains elements that receive DOM mouse events, such as the transparent targets for markers. It is above the floatShadow, so that markers in the shadow of the info window can be clickable. (Pane 5).


getOverlayShadow

public final Node getOverlayShadow()
This pane contains the marker shadows. It may not receive DOM events. (Pane 2).


setFloatPane

public final void setFloatPane(Node floatPane)
This pane contains the info window. It is above all map overlays. (Pane 6).


setFloatShadow

public final void setFloatShadow(Node floatShadow)
This pane contains the info window shadow. It is above the overlayImage, so that markers can be in the shadow of the info window. (Pane 4).


setMapPane

public final void setMapPane(Node mapPane)
This pane is the lowest pane and is above the tiles. It may not receive DOM events. (Pane 0).


setOverlayImage

public final void setOverlayImage(Node overlayImage)
This pane contains the marker foreground images. (Pane 3).


setOverlayLayer

public final void setOverlayLayer(Node overlayLayer)
This pane contains polylines, polygons, ground overlays and tile layer overlays. It may not receive DOM events. (Pane 1).


setOverlayMouseTarget

public final void setOverlayMouseTarget(Node overlayMouseTarget)
This pane contains elements that receive DOM mouse events, such as the transparent targets for markers. It is above the floatShadow, so that markers in the shadow of the info window can be clickable. (Pane 5).


setOverlayShadow

public final void setOverlayShadow(Node overlayShadow)
This pane contains the marker shadows. It may not receive DOM events. (Pane 2).